xBRUCEx xWAYNEx
18d ago
Apr 5, 2016(10y)
Apr 5, 2027(178d)
Combat
Kills34
Losses53
Efficiency39%
ISK
Destroyed29.85b
Lost7.43b
ISK Eff.80%
Solo
Solo Kills1
Solo Ratio3%
Final Blows3
Combat Points7
Other
NPC Losses6
NPC Loss Ratio11%
Avg Kills/Day0.01
ActivityMedium
xBRUCEx xWAYNEx
Last Active
18d ago
Birthday
Apr 5, 2016 (10 years old)
Next Birthday
Apr 5, 2027 (178 days)
Combat
Kills34
Losses53
Efficiency39%
Danger Ratio89%
ISK
Destroyed29.85b
Lost7.43b
ISK Efficiency80%
Balance+22.42b
Solo
Solo Kills1
Solo Ratio3%
Final Blows3
Combat Points7
Other
NPC Losses6
NPC Loss Ratio11%
Avg Kills/Day0.01
ActivityMedium
Nothing in the last 7d
Bio
** Damage types Dealt by Enemy **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic / Thermal
Mercenaries - Kinetic / Thermal / Explosive
Rogue Drones - ALL Damage
NPC Name Damage type to deal
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Anomalys
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (hardest)
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - EM / Kinetic / Thermal
Mercenaries - Kinetic / Thermal / Explosive
Rogue Drones - ALL Damage
NPC Name Damage type to deal
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Anomalys
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (hardest)
Dashboard
Stats
Kills9
Losses5
Efficiency64%
ISK Destroyed22.97b
ISK Lost2.86b
ISK Efficiency89%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor34.67
Active TimezoneEUTZ
Final Blows1
Points0
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleFleet (9 kills)
Small 11% Mid 22% Fleet 56% Blob 11%
Avg Fleet: 34.7 FC: Low
Typically Flies
Typically Loses
Top Fleet Partners