Last Active28d ago
BirthdaySep 16, 2010 (16 years old)
Next BirthdaySep 16, 2027 (328 days)
Combat
Kills137
Losses289
Efficiency32%
Danger Ratio77%
ISK
Destroyed59.96b
Lost28.56b
ISK Efficiency68%
Balance+31.39b
Solo
Solo Kills24
Solo Ratio18%
Final Blows44
Combat Points268
Other
NPC Losses66
NPC Loss Ratio23%
Avg Kills/Day0.02
ActivityHigh
Loading valuable kills…
Ship ClassesLoading…
Bio
Kill: Minmatar Control Tower
5 Plex 0.02
-Smallest to Largest
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest
Hidden > Forsaken > Forlorn
Abyssal
0 1 2 3 4 5 6
Tranquil, Calm, Agitated, Fierce, Raging, Chaotic, Cataclysmic
Weather Penalty Bonus
Dark -30/50/70% Turret Optimal & Falloff Range
+50% Maximum Velocity
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
*** Shoot with ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic
Gist - Explosive
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
5 Plex 0.02
-Smallest to Largest
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest
Hidden > Forsaken > Forlorn
Abyssal
0 1 2 3 4 5 6
Tranquil, Calm, Agitated, Fierce, Raging, Chaotic, Cataclysmic
Weather Penalty Bonus
Dark -30/50/70% Turret Optimal & Falloff Range
+50% Maximum Velocity
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
*** Shoot with ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic
Gist - Explosive
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
Dashboard
Stats
Kills56
Losses61
Efficiency48%
ISK Destroyed4.31b
ISK Lost5.91b
ISK Efficiency42%
Solo Kills11
Solo Losses27
NPC Losses1
Blob Factor6.23
Active TimezoneUSTZ
Final Blows20
Points199
Activity Heat Map (EVE Time)
003
0111
020
037
044
050
061
070
080
090
100
110
120
131
140
153
160
172
180
192
201
212
223
238
Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Loading intel…