Foat Manca
Jul 10, 2026
Jan 14, 2022(4y)
Jan 14, 2027(101d)
Combat
Kills702
Losses621
Efficiency53%
ISK
Destroyed67.02b
Lost22.82b
ISK Eff.75%
Solo
Solo Kills207
Solo Ratio29%
Final Blows343
Combat Points1,104
Other
NPC Losses12
NPC Loss Ratio2%
Avg Kills/Day0.41
ActivityLow
Foat Manca
Last Active
Jul 10, 2026
Birthday
Jan 14, 2022 (4 years old)
Next Birthday
Jan 14, 2027 (101 days)
Combat
Kills702
Losses621
Efficiency53%
Danger Ratio98%
ISK
Destroyed67.02b
Lost22.82b
ISK Efficiency75%
Balance+44.21b
Solo
Solo Kills207
Solo Ratio29%
Final Blows343
Combat Points1,104
Other
NPC Losses12
NPC Loss Ratio2%
Avg Kills/Day0.41
ActivityLow
Nothing in the last 7d
Bio
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal
Dashboard
Stats
Kills4
Losses2
Efficiency67%
ISK Destroyed404.79m
ISK Lost32.46m
ISK Efficiency93%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor4.75
Active TimezoneEUTZ
Final Blows0
Points25
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSmall Gang (4 kills)
Small 50% Mid 50%
Avg Fleet: 4.8
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners