Erebus destroyed in C8-7AS solo by one attacker
403.52b ISK
Total value
17.38b
Destroyed
24.25b
Dropped
42.91b
Fitted
10,021,158
Damage
1
Attackers
System
-0.0C8-7AS
Region
Scalding Pass
LocationC8-7AS IV - Moon 12
Distance2.82 AU
Time3021d ago
Damage Taken10,021,158
Attackers1
Destroyed17.38b
Dropped24.25b
Fitted14.32b
Ship142.56b
Total Value403.52b ISK
Item
Dropped
Destroyed
Value
Erebus (Titan)
1
142.56b
High Slots (4)
1.27b
1.02b
2.29b
Bosonic Field Generator
1
380.00m
Cynosural Field Generator I
1
1.24m
Ion Siege Blaster II
4
2
1.90b
Null XL
90
90
343.3k
Mid Slots (8)
5.24b
364.57m
5.61b
Federation Navy Tracking Computer
1
1
307.77m
Optimal Range Script
1
2
22.8k
Sentient Sensor Booster
1
27.35m
Tuvan's Modified Tracking Computer
1
5.06b
Capital Capacitor Booster II
1
114.78m
ECCM Script
1
5.8k
Cap Booster 3200
5
43.0k
10000MN Y-S8 Compact Afterburner
1
95.85m
Low Slots (3)
1.89b
2.70b
4.59b
CONCORD 25000mm Steel Plates
2
1
1.15b
Corpum A-Type Multispectrum Energized Membrane
1
2
3.39b
Centum A-Type Explosive Energized Membrane
1
58.00m
Rig Slots (1)
1.83b
1.83b
Capital Trimark Armor Pump II
3
1.83b
Cargo (28)
1.29b
2.26b
3.55b
Core X-Type 500MN Microwarpdrive
1
418.80m
Imperial Navy Cap Recharger
1
1
56.04m
Null XL
24818
47.33m
Cap Booster 3200
52
447.6k
Capacitor Power Relay II
1
555.0k
Shadow Serpentis Damage Control
1
292.31m
'Wetu' Mobile Depot
2
86.19m
Centum A-Type Kinetic Energized Membrane
1
18.82m
Centum A-Type Thermal Energized Membrane
1
36.76m
Improved 'Guise' Cloaking Device II
1
51.99m
Standard Mindflood Booster
2
4.57m
Federation Navy Tracking Computer
1
153.88m
Imperial Navy Large EMP Smartbomb
1
1
272.99m
Quafe Zero Classic
2
42.48m
Prototype Hyperspatial Accelerator
1
153.51m
Setele's Modified Multispectrum Coating
1
415.00m
Antipharmakon Iokira
2
24.00m
Initiated Compact Warp Disruptor
1
16.0k
Sentient Sensor Booster
1
1
54.69m
Federation Navy Magnetic Field Stabilizer
2
194.63m
Scan Resolution Script
1
8.0k
Nanite Repair Paste
300
8.50m
Tracking Speed Script
2
11.2k
Corpum A-Type Multispectrum Energized Membrane
1
1.13b
Capacitor Flux Coil II
3
2
4.87m
Shadow Antimatter Charge XL
17253
73.31m
Prototype Cloaking Device I
1
1.45m
Navy Cap Booster 3200
4
3.13m
Fuel Bay (2)
20.24m
115.29m
135.53m
Oxygen Isotopes
104281
115.29m
Strontium Clathrates
7514
20.24m
Fleet Hangar (52)
6.51b
4.48b
10.98b
Imperial Navy Large EMP Smartbomb
2
272.99m
Capacitor Flux Coil II
2
1.95m
Antipharmakon Aeolis
2
26.00m
Core X-Type EM Armor Hardener
1
41.58m
Dual 1000mm Railgun II
3
3
1.46b
Core X-Type Thermal Armor Hardener
1
76.68m
Explosive Energized Membrane II
2
1.24m
Core X-Type Explosive Armor Hardener
1
64.87m
Capital Emergency Hull Energizer II
1
130.62m
Jump Portal Generator I
1
486.00m
Mobile Scan Inhibitor
1
33.33m
EM Energized Membrane II
2
717.9k
Centum A-Type EM Energized Membrane
1
14.20m
Heavy Warp Disruptor II
2
232.36m
Kinetic Energized Membrane II
2
806.2k
ECCM Script
2
11.5k
Reactive Armor Hardener
3
1.32m
'Aurora Ominae' Thermal Doomsday
1
390.00m
Mobile Cynosural Inhibitor
1
49.70m
Explosive Armor Hardener II
1
4
11.75m
EM Armor Hardener II
5
7.99m
Tracking Speed Script
2
11.2k
Hakim's Modified Heavy Warp Scrambler
1
3.25b
Thermal Energized Membrane II
2
1.07m
Nanite Repair Paste
500
14.17m
Magnetic Field Stabilizer II
1
1.49m
Thermal Armor Hardener II
4
8.96m
Javelin XL
5000
9.50m
50000MN Microwarpdrive II
1
394.33m
Capital Energy Neutralizer II
1
1
347.36m
Warp Core Stabilizer II
7
4.62m
Scan Resolution Script
2
16.0k
Heavy Warp Scrambler II
2
231.82m
Capital Capacitor Booster II
1
114.78m
Dark Blood Capacitor Power Relay
6
1
253.26m
Inertial Stabilizers II
2
1
1.66m
Triple Neutron Blaster Cannon II
3
3
1.98b
Federation Navy Stasis Webifier
1
1
162.00m
Explosive Shield Hardener II
1
2.49m
Mobile Large Warp Disruptor II
1
23.80m
Gallente Phenomena Generator
1
124.80m
Kinetic Armor Hardener II
4
9.20m
True Sansha Heavy Energy Neutralizer
2
110.33m
Prototype Hyperspatial Accelerator
1
1
307.03m
Liquid Ozone
1300
145.0k
Republic Fleet Target Painter
2
86.00m
Core X-Type Kinetic Armor Hardener
1
50.88m
Overdrive Injector System II
1
770.0k
Federation Navy Magnetic Field Stabilizer
1
97.32m
Imperial Navy Cap Recharger
3
84.06m
Kinetic Shield Hardener II
2
4.38m
Remote Sensor Dampener II
3
4.50m
Ship Maintenance Bay (10)
5.33b
1.31b
Tempest Fleet Issue (28 items)
1
112.69m
1400mm 'Scout' Artillery I
6
12.45m
Cap Booster 800
12
74.1k
Large Trimark Armor Pump I
3
30.88m
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
ECCM Script
2
11.5k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Disruption Script
1
1.1k
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Scan Resolution Script
2
16.0k
Republic Fleet Phased Plasma L
2000
2.18m
Bouncer I
3
181.9k
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Large Trimark Armor Pump I
3
30.88m
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Optimal Range Disruption Script
1
1.1k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Scan Resolution Script
2
16.0k
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
ECCM Script
2
11.5k
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Large Trimark Armor Pump I
3
30.88m
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Optimal Range Disruption Script
1
1.1k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Kinetic Armor Hardener II
1
2.30m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Scan Resolution Script
2
16.0k
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
ECCM Script
2
11.5k
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Warrior II
5
1.95m
Tempest Fleet Issue (28 items)
1
112.55m
1400mm 'Scout' Artillery I
6
12.45m
Cap Booster 800
12
74.1k
Scan Resolution Script
2
16.0k
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Large Trimark Armor Pump I
3
30.88m
Optimal Range Disruption Script
1
1.1k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Kinetic Armor Hardener II
1
2.30m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2000
2.26m
Republic Fleet Phased Plasma L
2000
2.18m
Bouncer I
3
181.9k
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Depleted Uranium L
2000
2.39m
ECCM Script
2
11.5k
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Scan Resolution Script
2
16.0k
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Large Trimark Armor Pump I
3
30.88m
ECCM Script
2
11.5k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Disruption Script
1
1.1k
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Large Trimark Armor Pump I
3
30.88m
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
ECCM Script
2
11.5k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Disruption Script
1
1.1k
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Scan Resolution Script
2
16.0k
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Republic Fleet Fusion L
2120
2.46m
Scan Resolution Script
2
16.0k
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Large Trimark Armor Pump I
3
30.88m
ECCM Script
2
11.5k
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Navy Cap Booster 800
14
3.09m
Optimal Range Disruption Script
1
1.1k
Thermal Armor Hardener II
1
2.24m
Kinetic Armor Hardener II
1
2.30m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Republic Fleet Fusion L
2120
2.46m
Large Trimark Armor Pump I
3
30.88m
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
ECCM Script
2
11.5k
Navy Cap Booster 800
14
3.09m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Disruption Script
1
1.1k
Kinetic Armor Hardener II
1
2.30m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Scan Resolution Script
2
16.0k
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Scan Resolution Script
2
16.0k
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Large Trimark Armor Pump I
3
30.88m
ECCM Script
2
11.5k
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Republic Fleet Fusion L
2120
2.46m
Optimal Range Disruption Script
1
1.1k
Thermal Armor Hardener II
1
2.24m
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Tempest Fleet Issue (29 items)
1
135.77m
1400mm 'Scout' Artillery I
6
12.45m
Navy Cap Booster 800
14
3.09m
Scan Resolution Script
2
16.0k
Damage Control II
1
552.0k
Tracking Speed Script
3
16.8k
Sensor Booster II
1
1.33m
Tracking Speed Disruption Script
1
3.0k
1600mm Steel Plates II
2
6.15m
Tracking Computer II
2
3.46m
Tracking Disruptor II
1
1.40m
Large Trimark Armor Pump I
3
30.88m
ECCM Script
2
11.5k
Republic Fleet Fusion L
2120
2.46m
'YF-12a' Compact Large Plasma Smartbomb
1
216.7k
Thermal Armor Hardener II
1
2.24m
Optimal Range Disruption Script
1
1.1k
Optimal Range Script
3
22.8k
Imperial Navy Multispectrum Energized Membrane
1
36.19m
Republic Fleet EMP L
2120
2.40m
Nanite Repair Paste
100
2.83m
Republic Fleet Phased Plasma L
2000
2.18m
100MN Monopropellant Enduring Afterburner
1
100.1k
Drone Link Augmentor II
1
1.37m
Republic Fleet Bouncer
3
17.41m
Republic Fleet Depleted Uranium L
2000
2.39m
Targeting Range Script
2
6.7k
Explosive Armor Hardener II
1
2.35m
Kinetic Armor Hardener II
1
2.30m
Warrior II
5
1.95m
Fitted
14.32b
Ship
142.56b
Cargo & other
15.98b
Total
172.85b
Ship
Erebus(Titan)
System
-0.0C8-7AS
Region
Scalding Pass
LocationC8-7AS IV - Moon 12
Distance2.82 AU
Time15 May 2018, 14:04:48 EVE
Damage Taken10,021,158
Attackers1
Destroyed17.38b
Dropped24.25b
Fitted14.32b
Ship142.56b
Total Value403.52b ISK
High Slots(4)
Mid Slots(8)
Low Slots(3)
Rig Slots(1)
Cargo(28)
Fuel Bay(2)
Fleet Hangar(52)
Ship Maintenance Bay(10)
Fitted14.32b
Ship142.56b
Cargo & other15.98b
Total172.85b
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