Strategos' Modified Siege Module
OfficerSiege ModulesStrategos' Modified Siege Module — Officer Siege Module (Module) — EVE Online item
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.
Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
Jita Price
9.00b ISK
90d Avg
12.53b ISK
Volume
4,000 m³
Jita Market (90d)
Latest Price (2026-05-15)
9.00b ISK
90d Average
12.53b ISK
90d High
15.01b ISK
90d Low
9.00b ISK
Avg Daily Volume
2
Variations(3)
Recent Destructions
View all →Required Skills
Attributes
Structure HP999,999
Velocity Modifier-100.0%
Powergrid Usage120000 MW
CPU Usage110 tf
Cycle Time300.0s
Reprocessing Materials
Properties
Type ID88266
Group ID515
Category ID7
Mass1 kg
Volume4,000 m³
Portion Size1
Meta Level5
Tech Level2
PublishedYes
Recent Prices (Jita)
DatePriceVolume
2026-05-159.00b1
2026-05-0515.00b3
2026-04-2915.00b2
2026-04-2113.00b1
2026-04-1012.75b2
2026-03-3112.99b1
2026-03-299.50b1
2026-03-2813.00b1