Emerald Volpe
5d ago
Jul 25, 2024(2y)
Jul 25, 2027(341d)
Combat
Kills1,704
Losses163
Efficiency91%
ISK
Destroyed4.04t
Lost34.78b
ISK Eff.99%
Solo
Solo Kills14
Solo Ratio1%
Final Blows102
Points1,736
Other
NPC Losses11
NPC Loss Ratio7%
Avg Kills/Day2.26
ActivityVery High
Emerald Volpe
Last Active
5d ago
Birthday
Jul 25, 2024 (2 years old)
Next Birthday
Jul 25, 2027 (341 days)
Combat
Kills1,704
Losses163
Efficiency91%
Danger Ratio93%
ISK
Destroyed4.04t
Lost34.78b
ISK Efficiency99%
Balance+4.00t
Solo
Solo Kills14
Solo Ratio1%
Final Blows102
Points1,736
Other
NPC Losses11
NPC Loss Ratio7%
Avg Kills/Day2.26
ActivityVery High
Bio
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If intel says “clear,” assume it’s bait.
10. If you hesitate, you’re already dead.
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
0.9: 3 seconds
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If intel says “clear,” assume it’s bait.
10. If you hesitate, you’re already dead.
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
0.9: 3 seconds
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Dashboard
Stats
Kills194
Losses9
Efficiency96%
ISK Destroyed93.67b
ISK Lost1.03b
ISK Efficiency99%
Solo Kills2
Solo Losses1
NPC Losses0
Blob Factor45.39
Active TimezoneEUTZ
Final Blows16
Points208
Activity Heat Map (EVE Time)
00
5
01
1
02
0
03
3
04
1
05
0
06
0
07
8
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6
09
2
10
37
11
0
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0
13
1
14
5
15
0
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2
18
7
19
56
20
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30
22
1
23
8
Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (194 kills)
Solo 1% Small 10% Mid 32% Fleet 27% Blob 30%
Avg Fleet: 45.4 FC: Medium Capital Pilot Bait (4x) Awox: 2 kills
Top Fleet Partners