Laughing Lighthouse
5h ago
Feb 6, 2018(8y)
Feb 6, 2027(183d)
Combat
Kills196
Losses72
Efficiency73%
ISK
Destroyed59.50b
Lost9.95b
ISK Eff.86%
Solo
Solo Kills10
Solo Ratio5%
Final Blows24
Points239
Other
NPC Losses7
NPC Loss Ratio10%
Avg Kills/Day0.06
ActivityHigh
Laughing Lighthouse
Last Active
5h ago
Birthday
Feb 6, 2018 (8 years old)
Next Birthday
Feb 6, 2027 (183 days)
Combat
Kills196
Losses72
Efficiency73%
Danger Ratio90%
ISK
Destroyed59.50b
Lost9.95b
ISK Efficiency86%
Balance+49.55b
Solo
Solo Kills10
Solo Ratio5%
Final Blows24
Points239
Other
NPC Losses7
NPC Loss Ratio10%
Avg Kills/Day0.06
ActivityHigh
Bio
W-SPACE
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp. / Kine.
Blood = EM / Ther.
CONCORD = Kine. / Ther.
EoM = Kine / Ther.
Guristas = Kine. / Ther.
Khanid = EM / Ther.
Mercenaries = Kine. / Ther.
Mordus = Kine. / EM
Rogue = Random
Sansha = EM / Ther.
Serpentis = Kine. / Ther.
Amarr = EM / Ther.
Caldari = Kine. / Ther.
Gallente = Kine. / Ther.
Minmatar = Exp. / Kine.
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp. / Kine.
Blood = EM / Ther.
CONCORD = Kine. / Ther.
EoM = Kine / Ther.
Guristas = Kine. / Ther.
Khanid = EM / Ther.
Mercenaries = Kine. / Ther.
Mordus = Kine. / EM
Rogue = Random
Sansha = EM / Ther.
Serpentis = Kine. / Ther.
Amarr = EM / Ther.
Caldari = Kine. / Ther.
Gallente = Kine. / Ther.
Minmatar = Exp. / Kine.
Dashboard
Stats
Kills174
Losses21
Efficiency89%
ISK Destroyed58.75b
ISK Lost6.38b
ISK Efficiency90%
Solo Kills2
Solo Losses8
NPC Losses0
Blob Factor47.34
Active TimezoneAUTZ
Final Blows11
Points217
Activity Heat Map (EVE Time)
00
0
01
26
02
5
03
0
04
1
05
4
06
0
07
39
08
19
09
0
10
4
11
0
12
35
13
12
14
3
15
0
16
0
17
24
18
2
19
0
20
0
21
0
22
0
23
0
Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleFleet (174 kills)
Solo 1% Small 5% Mid 10% Fleet 42% Blob 42%
Avg Fleet: 47.3 FC: Low
Typically Flies
Typically Loses
Top Fleet Partners