Samec Indrustry
20h ago
Feb 28, 2013(13y)
Feb 28, 2027(184d)
Combat
Kills27
Losses98
Efficiency22%
ISK
Destroyed5.63b
Lost13.83b
ISK Eff.29%
Solo
Solo Kills3
Solo Ratio11%
Final Blows9
Points28
Other
NPC Losses26
NPC Loss Ratio27%
Avg Kills/Day0.01
ActivityMedium
Samec Indrustry
Last Active
20h ago
Birthday
Feb 28, 2013 (13 years old)
Next Birthday
Feb 28, 2027 (184 days)
Combat
Kills27
Losses98
Efficiency22%
Danger Ratio73%
ISK
Destroyed5.63b
Lost13.83b
ISK Efficiency29%
Balance-8199509177
Solo
Solo Kills3
Solo Ratio11%
Final Blows9
Points28
Other
NPC Losses26
NPC Loss Ratio27%
Avg Kills/Day0.01
ActivityMedium
Bio
Peace be with you
To: Samec Indrustry,
ANGEL Kin/Exp (Exp) Enemies ----- Hardener to use ------ Damage type to use
Amarr-------- EM/Thermal ----------- EM
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)
Drones
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
Anomalies
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (hardest)
Distances
1 au = 149.6m km
3 au = 448.8m km
7 au = 1.047.2m km
14.355 = 2,147.7m km (dscan limit)Tennessee USA .... keep on rockin'
Enemies ----- Hardener to use -- Damage Type to use
Angel --------- Exp(62%)/Kinetic(22%)--------- Exp/Kinetic
Blood Raiders - EM(50%)/Thermal(48%)--------- EM/Thermal
EoM --------- Kinetic(74%)/Thermal(26%) ---- Kinetic/Thermal
Guristas ----- Kinetic(79%)/Thermal(18%) ---- Kinetic/Thermal
Khanid ------------- Thermal/EM ------------- EM/Thermal
Mercenaries ------Kin/Therm/Exp/EM --------- Kinetic/Thermal
Mordu ------- Kinetic(70%)/Thermal(30%) ------ Kinetic/EM
Rogue Drones ---------- All --------------------- All
Sansha -------- EM(53%)/Thermal(47%) ------- EM/Thermal
Serpentis ---- Thermal(55%)/Kinetic(45%) ---- Kinetic/Thermal
Amarr ---------- EM(47%)/Thermal(42%) ------ EM/Thermal
Caldari ------ Kinetic(51%)/Thermal(48%) ----- Kinetic/Thermal
Gallente ----- Kinetic(60%)/Thermal(39%) ----- Kinetic/Thermal
Minmatar ---- Explosive(50%)/Kinetic(31%)---- Explosive/Kinetic
ECM type to use against**
Amarr- Radar (White Noise)
Caldari- Gravimetric (Spatial Destabilizer)
Gallente- Magnetometric (Ion Field)
Minmatar- Ladar (Phase Inverter)
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie Tennessee USA .... keep on ro
To: Samec Indrustry,
ANGEL Kin/Exp (Exp) Enemies ----- Hardener to use ------ Damage type to use
Amarr-------- EM/Thermal ----------- EM
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)
Drones
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
Anomalies
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (hardest)
Distances
1 au = 149.6m km
3 au = 448.8m km
7 au = 1.047.2m km
14.355 = 2,147.7m km (dscan limit)Tennessee USA .... keep on rockin'
Enemies ----- Hardener to use -- Damage Type to use
Angel --------- Exp(62%)/Kinetic(22%)--------- Exp/Kinetic
Blood Raiders - EM(50%)/Thermal(48%)--------- EM/Thermal
EoM --------- Kinetic(74%)/Thermal(26%) ---- Kinetic/Thermal
Guristas ----- Kinetic(79%)/Thermal(18%) ---- Kinetic/Thermal
Khanid ------------- Thermal/EM ------------- EM/Thermal
Mercenaries ------Kin/Therm/Exp/EM --------- Kinetic/Thermal
Mordu ------- Kinetic(70%)/Thermal(30%) ------ Kinetic/EM
Rogue Drones ---------- All --------------------- All
Sansha -------- EM(53%)/Thermal(47%) ------- EM/Thermal
Serpentis ---- Thermal(55%)/Kinetic(45%) ---- Kinetic/Thermal
Amarr ---------- EM(47%)/Thermal(42%) ------ EM/Thermal
Caldari ------ Kinetic(51%)/Thermal(48%) ----- Kinetic/Thermal
Gallente ----- Kinetic(60%)/Thermal(39%) ----- Kinetic/Thermal
Minmatar ---- Explosive(50%)/Kinetic(31%)---- Explosive/Kinetic
ECM type to use against**
Amarr- Radar (White Noise)
Caldari- Gravimetric (Spatial Destabilizer)
Gallente- Magnetometric (Ion Field)
Minmatar- Ladar (Phase Inverter)
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie Tennessee USA .... keep on ro
Dashboard
Stats
Kills19
Losses16
Efficiency54%
ISK Destroyed5.17b
ISK Lost5.11b
ISK Efficiency50%
Solo Kills0
Solo Losses6
NPC Losses3
Blob Factor10.89
Active TimezoneEUTZ
Final Blows3
Points20
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (19 kills)
Small 16% Mid 68% Fleet 16%
Avg Fleet: 10.9 FC: Low Bait (4x)
Typically Flies
Typically Loses
Top Fleet Partners