ChessKiller
3d ago
Sep 9, 2006(19y)
Sep 9, 2026(119d)
Combat
Kills12,163
Losses463
Efficiency96%
ISK
Destroyed9.10t
Lost40.23b
ISK Eff.100%
Solo
Solo Kills1,146
Solo Ratio9%
Final Blows2,625
Points12,165
Other
NPC Losses108
NPC Loss Ratio23%
Avg Kills/Day1.69
ActivityVery High
ChessKiller
Chief of Multihistorical Research
Last Active
3d ago
Birthday
Sep 9, 2006 (19 years old)
Next Birthday
Sep 9, 2026 (119 days)
Combat
Kills12,163
Losses463
Efficiency96%
Danger Ratio77%
ISK
Destroyed9.10t
Lost40.23b
ISK Efficiency100%
Balance+9.05t
Solo
Solo Kills1,146
Solo Ratio9%
Final Blows2,625
Points12,165
Other
NPC Losses108
NPC Loss Ratio23%
Avg Kills/Day1.69
ActivityVery High
Bio
If there is a flaw in chess as a game of war, it is this. Unlike war, the rules of chess are constant; the pieces - unchangeable. You'll never win the heart of a rook or the mind of a knight. They are deaf to your arguements. And so be it. The goal of a chess is total annihilation. But in war, even as the blood beats in your ears and you race after your enemy, there is the hope that saner minds than yours will stop you before you reach your target. In war, unlike chess, rules can be changed. Truces can be called. The greatest of enemies can become the best of friends. In war there is hope.
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Support Emergency Temporal Shift. Donation Now. With Your Support, You Can Help Protect Vulnerable Miners
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Support Emergency Temporal Shift. Donation Now. With Your Support, You Can Help Protect Vulnerable Miners
Dashboard
Stats
Kills447
Losses20
Efficiency96%
ISK Destroyed828.67b
ISK Lost1.35b
ISK Efficiency100%
Solo Kills2
Solo Losses5
NPC Losses0
Blob Factor38.05
Active TimezoneEUTZ
Final Blows28
Points449
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleFleet (447 kills)
Small 4% Mid 15% Fleet 62% Blob 18%
Avg Fleet: 38 FC: Medium Cyno Alt (1 deaths) Bait (5x)
Typically Loses
Targets (Alliances)
Top Fleet Partners