ChessKiller
1d ago
Sep 9, 2006(19y)
Sep 9, 2026(73d)
Combat
Kills12,352
Losses471
Efficiency96%
ISK
Destroyed9.24t
Lost44.41b
ISK Eff.100%
Solo
Solo Kills1,147
Solo Ratio9%
Final Blows2,633
Points12,375
Other
NPC Losses108
NPC Loss Ratio23%
Avg Kills/Day1.71
ActivityVery High
ChessKiller
Chief of Multihistorical Research
Last Active
1d ago
Birthday
Sep 9, 2006 (19 years old)
Next Birthday
Sep 9, 2026 (73 days)
Combat
Kills12,352
Losses471
Efficiency96%
Danger Ratio77%
ISK
Destroyed9.24t
Lost44.41b
ISK Efficiency100%
Balance+9.20t
Solo
Solo Kills1,147
Solo Ratio9%
Final Blows2,633
Points12,375
Other
NPC Losses108
NPC Loss Ratio23%
Avg Kills/Day1.71
ActivityVery High
Bio
If there is a flaw in chess as a game of war, it is this. Unlike war, the rules of chess are constant; the pieces - unchangeable. You'll never win the heart of a rook or the mind of a knight. They are deaf to your arguements. And so be it. The goal of a chess is total annihilation. But in war, even as the blood beats in your ears and you race after your enemy, there is the hope that saner minds than yours will stop you before you reach your target. In war, unlike chess, rules can be changed. Truces can be called. The greatest of enemies can become the best of friends. In war there is hope.
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Support Emergency Temporal Shift. Donation Now. With Your Support, You Can Help Protect Vulnerable Miners
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Support Emergency Temporal Shift. Donation Now. With Your Support, You Can Help Protect Vulnerable Miners
Dashboard
Stats
Kills423
Losses23
Efficiency95%
ISK Destroyed825.57b
ISK Lost4.89b
ISK Efficiency99%
Solo Kills3
Solo Losses6
NPC Losses0
Blob Factor33.95
Active TimezoneEUTZ
Final Blows29
Points446
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleFleet (423 kills)
Solo 1% Small 4% Mid 15% Fleet 67% Blob 13%
Avg Fleet: 34 FC: Medium Capital Pilot Bait (7x)
Typically Loses
Targets (Alliances)
Top Fleet Partners