Anoetta Yazria
1d ago
Oct 4, 2025(0y)
Oct 4, 2026(24d)
Combat
Kills4
Losses10
Efficiency29%
ISK
Destroyed29.15m
Lost359.10m
ISK Eff.8%
Solo
Solo Kills4
Solo Ratio100%
Final Blows4
Combat Points10
Other
NPC Losses2
NPC Loss Ratio20%
Avg Kills/Day0.01
ActivityLow
Anoetta Yazria
Last Active
1d ago
Birthday
Oct 4, 2025 (0 years old)
Next Birthday
Oct 4, 2026 (24 days)
Combat
Kills4
Losses10
Efficiency29%
Danger Ratio80%
ISK
Destroyed29.15m
Lost359.10m
ISK Efficiency8%
Balance-329946930
Solo
Solo Kills4
Solo Ratio100%
Final Blows4
Combat Points10
Other
NPC Losses2
NPC Loss Ratio20%
Avg Kills/Day0.01
ActivityLow
Bio
“The way I see it, there’s only three kinds of people in this world. Bad ones, ones you follow, and ones you need to protect.” — Amos Burton
~Weapons~
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
~Armor~
Angel - EM(shields) Explosive(Armor), or Thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - Thermal
Sansha - EM/Thermal
~Module Stacking Effectiveness~
1st=100%
2nd=86.912%
3rd=57.104%
4th=28.247%
~Sensors~
Amarr: Radar
Caldari: Gravimetric
Gallente: Magnetometric
Minmatar: Ladar
~WH Class~
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
~Weapons~
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
~Armor~
Angel - EM(shields) Explosive(Armor), or Thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - Thermal
Sansha - EM/Thermal
~Module Stacking Effectiveness~
1st=100%
2nd=86.912%
3rd=57.104%
4th=28.247%
~Sensors~
Amarr: Radar
Caldari: Gravimetric
Gallente: Magnetometric
Minmatar: Ladar
~WH Class~
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Dashboard
Stats
Kills4
Losses9
Efficiency31%
ISK Destroyed29.15m
ISK Lost343.43m
ISK Efficiency8%
Solo Kills4
Solo Losses8
NPC Losses2
Blob Factor1.25
Active TimezoneUSTZ
Final Blows4
Points10
Activity Heat Map (EVE Time)
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Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSolo (4 kills)
Solo 75% Small 25%
Avg Fleet: 1.3
Typically Flies
Typically Loses
Targets (Alliances)