Plantagen Knecht
Jul 13, 2026
May 31, 2024(2y)
May 31, 2027(285d)
Combat
Kills207
Losses68
Efficiency75%
ISK
Destroyed40.79b
Lost3.00b
ISK Eff.93%
Solo
Solo Kills5
Solo Ratio2%
Final Blows33
Points225
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.26
ActivityMedium
Plantagen Knecht
<color=yellow>The Man </color> <color=orange>Who Steals</color><color=red> Your Moons</color>
Last Active
Jul 13, 2026
Birthday
May 31, 2024 (2 years old)
Next Birthday
May 31, 2027 (285 days)
Combat
Kills207
Losses68
Efficiency75%
Danger Ratio99%
ISK
Destroyed40.79b
Lost3.00b
ISK Efficiency93%
Balance+37.80b
Solo
Solo Kills5
Solo Ratio2%
Final Blows33
Points225
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.26
ActivityMedium
Nothing in the last 7d
Bio
Vivere est militare.
Damage types
--------
Guristas: Kinetic / Thermal
Serpentis: Thermal / Kinetic
Blood Raider: Thermal / EM
Sansha's Nation: EM / Thermal
Angel Cartel: Kinetic / Explosive / Thermal
Minmatar Fleet: Thermal / Explosive
Amarr Navy: EM / Thermal Hardeners to use
Hardeners to Use
--------
Angel: All
Amarr Navy: EM / Thermal
Blood: EM / Thermal
Caldary navy: Kinetic /Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Khanid: EM / Thermal
Mercenary: EM / Thermal / (Kinetik (missiles)
Mordus: Kinetic / Thermal
Odamian: Kinetic / Thermal
Rogue Pirate: EM / Explosive / Kinetic
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5+/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Damage types
--------
Guristas: Kinetic / Thermal
Serpentis: Thermal / Kinetic
Blood Raider: Thermal / EM
Sansha's Nation: EM / Thermal
Angel Cartel: Kinetic / Explosive / Thermal
Minmatar Fleet: Thermal / Explosive
Amarr Navy: EM / Thermal Hardeners to use
Hardeners to Use
--------
Angel: All
Amarr Navy: EM / Thermal
Blood: EM / Thermal
Caldary navy: Kinetic /Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Khanid: EM / Thermal
Mercenary: EM / Thermal / (Kinetik (missiles)
Mordus: Kinetic / Thermal
Odamian: Kinetic / Thermal
Rogue Pirate: EM / Explosive / Kinetic
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5+/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Dashboard
Stats
Kills11
Losses6
Efficiency65%
ISK Destroyed846.14m
ISK Lost362.58m
ISK Efficiency70%
Solo Kills0
Solo Losses2
NPC Losses0
Blob Factor9.82
Active TimezoneEUTZ
Final Blows4
Points12
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (11 kills)
Small 9% Mid 82% Fleet 9%
Avg Fleet: 9.8 Bait (2x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners