Equilibrium Caller
2.87
Apr 7, 2020(6y)
Apr 7, 2027(236d)
Combat
Kills26
Losses17
Efficiency60%
ISK
Destroyed3.47b
Lost2.17b
ISK Eff.61%
Solo
Solo Kills0
Solo Ratio0%
Final Blows8
Points26
Other
NPC Losses2
NPC Loss Ratio12%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Speed kills.
Mobility, Positioning, Kiting, Evasion, Pursuit.

Most pilots think firepower wins fights. They’re wrong. Firepower means nothing if it can’t be applied.
90% of pilots misjudge range and commit too early. They chase when they shouldn’t, stay when they should run, and die confused. Speed isn’t just movement—it’s control. The ability to dictate when and where a fight happens, to strike and disengage at will, to make an enemy fire at empty space while they melt under constant pressure.

-From the victim’s point of view, they died without landing a proper shot, their target always just out of reach. Their frustration isn’t that they lost—it’s that they never had a chance to fight back.

-From the aggressor’s point of view, the fight ended before it began. The enemy was already dead the moment they lost the ability to control distance. Everything after that was just watching them try and fail to keep up.
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners
YamiFreighterKybernauts [Kybernauts Clade]11
Ascension CallerKybernauts [Kybernauts Clade]10
Descension CallerKybernauts [Kybernauts Clade]9
Blast GoDonKybernauts [Kybernauts Clade]1
AlsvidarrBaba Yagas [The Initiative.]1