12d ago
Apr 7, 2020(6y)
Apr 7, 2027(188d)
Combat
Kills33
Losses19
Efficiency63%
ISK
Destroyed5.33b
Lost2.30b
ISK Eff.70%
Solo
Solo Kills0
Solo Ratio0%
Final Blows9
Combat Points21
Other
NPC Losses2
NPC Loss Ratio11%
Avg Kills/Day0.01
ActivityLow
Nothing in the last 7d
Bio
Speed kills.
Mobility, Positioning, Kiting, Evasion, Pursuit.

Most pilots think firepower wins fights. They’re wrong. Firepower means nothing if it can’t be applied.
90% of pilots misjudge range and commit too early. They chase when they shouldn’t, stay when they should run, and die confused. Speed isn’t just movement—it’s control. The ability to dictate when and where a fight happens, to strike and disengage at will, to make an enemy fire at empty space while they melt under constant pressure.

-From the victim’s point of view, they died without landing a proper shot, their target always just out of reach. Their frustration isn’t that they lost—it’s that they never had a chance to fight back.

-From the aggressor’s point of view, the fight ended before it began. The enemy was already dead the moment they lost the ability to control distance. Everything after that was just watching them try and fail to keep up.
Dashboard
Stats
Kills7
Losses2
Efficiency78%
ISK Destroyed1.87b
ISK Lost129.79m
ISK Efficiency93%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor7.57
Active TimezoneAUTZ
Final Blows1
Points0
Activity Heat Map (EVE Time)
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2
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Intel Profile
PlaystyleSmall Gang (7 kills)
Small 57% Mid 29% Fleet 14%
Avg Fleet: 7.6
Typically Loses
Targets (Alliances)
Top Fleet Partners
Descension CallerKybernauts [Kybernauts Clade]4
KamiFreighterKybernauts [Kybernauts Clade]2
CelltearKybernauts [Kybernauts Clade]2
Ascension CallerKybernauts [Kybernauts Clade]2
Renezis KinLobster Express [Marauder Diplomacy]1