11d ago
Aug 8, 2007(18y)
Aug 8, 2026(22d)
Combat
Kills96
Losses66
Efficiency59%
ISK
Destroyed35.12b
Lost9.08b
ISK Eff.79%
Solo
Solo Kills9
Solo Ratio9%
Final Blows31
Points148
Other
NPC Losses2
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityLow
Last Active
11d ago
Birthday
Aug 8, 2007 (18 years old)
Next Birthday
Aug 8, 2026 (22 days)
Combat
Kills96
Losses66
Efficiency59%
Danger Ratio97%
ISK
Destroyed35.12b
Lost9.08b
ISK Efficiency79%
Balance+26.04b
Solo
Solo Kills9
Solo Ratio9%
Final Blows31
Points148
Other
NPC Losses2
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityLow
No data available
Bio
Joack
Founder of Joack and Associates.
The only adult in the room.
No one really knows where Joack came from. Some say he was a retired Minmatar logistics officer who snapped after his 147th requisition form—and several years of trying to explain to upper command that “it’s not a design flaw, it’s a feature.” Others believe he’s an ex-SoCT operative running from a past shrouded in cloaks, lies, and cafeteria food that somehow tasted like wires.
What is known is that Joack appeared on the fringes of empire space one day with three small ships, a hangar full of blueprints, and the dead-eyed determination of a man who’s spent too many nights staring at production timers while chewing industrial-grade caffeine gum.
Joack doesn’t talk much. He communicates through market graphs, cold ISK transfers, and the occasional passive-aggressive ping. Despite this, he’s formed a tight-knit (and possibly illegal) association with three… brothers? Clients? Genetic anomalies? No one knows. But Joack watches over them—guiding, advising, and occasionally threatening to disown them when they accidentally manufacture 5,000 Small Armor Plates instead of 50.
Joack and Associates isn’t a corp. It’s a quiet empire, built on ship parts, patience, and suspiciously consistent manufacturing schedules.
Some say Joack’s not even their boss. He’s their warden.
Founder of Joack and Associates.
The only adult in the room.
No one really knows where Joack came from. Some say he was a retired Minmatar logistics officer who snapped after his 147th requisition form—and several years of trying to explain to upper command that “it’s not a design flaw, it’s a feature.” Others believe he’s an ex-SoCT operative running from a past shrouded in cloaks, lies, and cafeteria food that somehow tasted like wires.
What is known is that Joack appeared on the fringes of empire space one day with three small ships, a hangar full of blueprints, and the dead-eyed determination of a man who’s spent too many nights staring at production timers while chewing industrial-grade caffeine gum.
Joack doesn’t talk much. He communicates through market graphs, cold ISK transfers, and the occasional passive-aggressive ping. Despite this, he’s formed a tight-knit (and possibly illegal) association with three… brothers? Clients? Genetic anomalies? No one knows. But Joack watches over them—guiding, advising, and occasionally threatening to disown them when they accidentally manufacture 5,000 Small Armor Plates instead of 50.
Joack and Associates isn’t a corp. It’s a quiet empire, built on ship parts, patience, and suspiciously consistent manufacturing schedules.
Some say Joack’s not even their boss. He’s their warden.
Dashboard
Stats
Kills4
Losses1
Efficiency80%
ISK Destroyed1.67b
ISK Lost221.85m
ISK Efficiency88%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor4
Active TimezoneEUTZ
Final Blows1
Points35
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (4 kills)
Small 75% Mid 25%
Avg Fleet: 4
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners