Sterling Scramjet
7d ago
Sep 15, 2016(9y)
Sep 15, 2026(108d)
Combat
Kills59
Losses27
Efficiency69%
ISK
Destroyed5.94b
Lost3.86b
ISK Eff.61%
Solo
Solo Kills4
Solo Ratio7%
Final Blows13
Points75
Other
NPC Losses10
NPC Loss Ratio37%
Avg Kills/Day0.02
ActivityLow
Sterling Scramjet
Last Active
7d ago
Birthday
Sep 15, 2016 (9 years old)
Next Birthday
Sep 15, 2026 (108 days)
Combat
Kills59
Losses27
Efficiency69%
Danger Ratio63%
ISK
Destroyed5.94b
Lost3.86b
ISK Efficiency61%
Balance+2.08b
Solo
Solo Kills4
Solo Ratio7%
Final Blows13
Points75
Other
NPC Losses10
NPC Loss Ratio37%
Avg Kills/Day0.02
ActivityLow
No data available
Bio
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Drones -
Damage types to use
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Minmatar -
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)
Drones - EM
Dashboard
Stats
Kills7
Losses3
Efficiency70%
ISK Destroyed119.36m
ISK Lost44.56m
ISK Efficiency73%
Solo Kills1
Solo Losses2
NPC Losses0
Blob Factor5.29
Active TimezoneEUTZ
Final Blows3
Points23
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (7 kills)
Solo 14% Small 43% Mid 43%
Avg Fleet: 5.3 Bait (3x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners