2d ago
Dec 29, 2015(10y)
Dec 29, 2026(77d)
Combat
Kills2,434
Losses222
Efficiency92%
ISK
Destroyed2.98t
Lost49.01b
ISK Eff.98%
Solo
Solo Kills131
Solo Ratio5%
Final Blows368
Combat Points2,369
Other
NPC Losses39
NPC Loss Ratio18%
Avg Kills/Day0.62
ActivityMedium
Last Active
2d ago
Birthday
Dec 29, 2015 (10 years old)
Next Birthday
Dec 29, 2026 (77 days)
Combat
Kills2,434
Losses222
Efficiency92%
Danger Ratio82%
ISK
Destroyed2.98t
Lost49.01b
ISK Efficiency98%
Balance+2.93t
Solo
Solo Kills131
Solo Ratio5%
Final Blows368
Combat Points2,369
Other
NPC Losses39
NPC Loss Ratio18%
Avg Kills/Day0.62
ActivityMedium
541.19m
Ashimmu
Bjard Gjallarhorn
Hail and Harvesters
257.98m
Apocalypse
mingzi003
ChuangShi
246.27m
Gila
SkyFanatics
Dusk dreadnought.
95.37m
Exequror Navy Issue
Reborn fishhead Aulmais
Peoples Liberation Army
73.05m
Exequror Navy Issue
Aitt duominx
Dusk dreadnought.
62.36m
Mobile Tractor Unit
Hatam Borna Taredi
ChuangShi
Bio
Visit: www.evienna.net
Recruiting is open. Move to the next level and come join us.
Public Channels: Akima PuB contact me or Hema T'oolan
Team AKIMA: Final 8 Invasion Tournament Series - EVEsterdam 2019
Team AKIMA: Final 8 Invasion Tournament Series - EVE London 2019
Team AKIMA: Invasion Tournament Series Online Qualifiers
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
Recruiting is open. Move to the next level and come join us.
Public Channels: Akima PuB contact me or Hema T'oolan
Team AKIMA: Final 8 Invasion Tournament Series - EVEsterdam 2019
Team AKIMA: Final 8 Invasion Tournament Series - EVE London 2019
Team AKIMA: Invasion Tournament Series Online Qualifiers
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
Kills20
Losses2
Efficiency91%
ISK Destroyed1.47b
ISK Lost101.98m
ISK Efficiency94%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor21.35
Active TimezoneEUTZ
Final Blows3
Points0
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleFleet (20 kills)
Small 5% Mid 10% Fleet 85%
Avg Fleet: 21.4 FC: Medium
Typically Flies
Typically Loses
Top Fleet Partners