Last ActiveSep 14, 2020
BirthdayJun 30, 2013 (13 years old)
Next BirthdayJun 30, 2027 (239 days)
Combat
Kills1
Losses44
Efficiency2%
Danger Ratio68%
ISK
Destroyed51.63m
Lost8.79b
ISK Efficiency1%
Balance-8736848793
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points1
Other
NPC Losses14
NPC Loss Ratio32%
Avg Kills/Day0.00
ActivityInactive
Loading valuable kills…
Ship ClassesLoading…
Bio
------------------------------------------------------------
Member of EVE University - the premier learning community for EVE Online.
Social Media
https://twitter.com/EVEUniversity
https://www.facebook.com/EveUniversity/
EVE Wiki by EVE University
http://wiki.eveuniversity.org/
EVE University blog
https://www.eveuniversity.org/
Join EVE University
https://wiki.eveuniversity.org/Applying_to_EVE_University
------------------------------------------------------------
WH duration
* has not yet begun its natural lifecycle 24h+
a fresh spawned WH has a chance to open after 4 hours or when someone gets close/jumps through it
a rolled static respawns after 1,5 minutes
* beginning to decay: 24 - 4h
* EOL < 4h
* on the verge of collaps < 8min
DAMAGE TYPES
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal
(commander with em/therm)
Caldari - Kinetic / Thermal
Gallente - Kinetic / Thermal
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive
Member of EVE University - the premier learning community for EVE Online.
Social Media
https://twitter.com/EVEUniversity
https://www.facebook.com/EveUniversity/
EVE Wiki by EVE University
http://wiki.eveuniversity.org/
EVE University blog
https://www.eveuniversity.org/
Join EVE University
https://wiki.eveuniversity.org/Applying_to_EVE_University
------------------------------------------------------------
WH duration
* has not yet begun its natural lifecycle 24h+
a fresh spawned WH has a chance to open after 4 hours or when someone gets close/jumps through it
a rolled static respawns after 1,5 minutes
* beginning to decay: 24 - 4h
* EOL < 4h
* on the verge of collaps < 8min
DAMAGE TYPES
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal
(commander with em/therm)
Caldari - Kinetic / Thermal
Gallente - Kinetic / Thermal
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive
Dashboard
Stats
No activity in the selected period
Loading intel…