FilthySMCrafts
1d ago
Aug 7, 2026(0y)
Aug 7, 2027(360d)
Combat
Kills1
Losses5
Efficiency17%
ISK
Destroyed58.85m
Lost20.17m
ISK Eff.74%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points5
Other
NPC Losses2
NPC Loss Ratio40%
Avg Kills/Day0.20
ActivityLow
FilthySMCrafts
Last Active
1d ago
Birthday
Aug 7, 2026 (0 years old)
Next Birthday
Aug 7, 2027 (360 days)
Combat
Kills1
Losses5
Efficiency17%
Danger Ratio60%
ISK
Destroyed58.85m
Lost20.17m
ISK Efficiency74%
Balance+38.68m
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points5
Other
NPC Losses2
NPC Loss Ratio40%
Avg Kills/Day0.20
ActivityLow
Bio
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If intel says “clear,” assume it’s bait.
10. If you hesitate, you’re already dead.
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
0.9: 3 seconds
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If intel says “clear,” assume it’s bait.
10. If you hesitate, you’re already dead.
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
0.9: 3 seconds
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Dashboard
Stats
Kills1
Losses5
Efficiency17%
ISK Destroyed58.85m
ISK Lost20.17m
ISK Efficiency74%
Solo Kills0
Solo Losses3
NPC Losses2
Blob Factor3
Active TimezoneAUTZ
Final Blows0
Points5
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSmall Gang (1 kills)
Small 100%
Avg Fleet: 3 Bait (2x)
Targets (Alliances)
Top Fleet Partners