Aaron M Hakaari
1h ago
Mar 11, 2025(1y)
Mar 11, 2027(193d)
Combat
Kills1,109
Losses133
Efficiency89%
ISK
Destroyed424.46b
Lost10.60b
ISK Eff.98%
Solo
Solo Kills34
Solo Ratio3%
Final Blows132
Points1,286
Other
NPC Losses17
NPC Loss Ratio13%
Avg Kills/Day2.07
ActivityVery High
Aaron M Hakaari
Last Active
1h ago
Birthday
Mar 11, 2025 (1 years old)
Next Birthday
Mar 11, 2027 (193 days)
Combat
Kills1,109
Losses133
Efficiency89%
Danger Ratio87%
ISK
Destroyed424.46b
Lost10.60b
ISK Efficiency98%
Balance+413.85b
Solo
Solo Kills34
Solo Ratio3%
Final Blows132
Points1,286
Other
NPC Losses17
NPC Loss Ratio13%
Avg Kills/Day2.07
ActivityVery High
Bio
Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
* Guristas - Kinetic
* Serpentis - kinetic
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 - 18-20......
v10 types of Anomalies (green signatures, not DED sites)Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319
* Guristas - Kinetic
* Serpentis - kinetic
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 - 18-20......
v10 types of Anomalies (green signatures, not DED sites)Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319
Dashboard
Stats
Kills674
Losses44
Efficiency94%
ISK Destroyed275.70b
ISK Lost2.85b
ISK Efficiency99%
Solo Kills19
Solo Losses14
NPC Losses4
Blob Factor19.76
Active TimezoneEUTZ
Final Blows84
Points810
Activity Heat Map (EVE Time)
00
49
01
38
02
61
03
42
04
21
05
9
06
2
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
2
15
22
16
34
17
8
18
28
19
125
20
50
21
92
22
58
23
33
Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (674 kills)
Solo 3% Small 26% Mid 38% Fleet 24% Blob 10%
Avg Fleet: 19.8 FC: Low Bait (16x)
Typically Flies
Typically Loses
Top Fleet Partners