Sin of Tristitia

Adeptus Mechanicus Coalition [AMCNS]

Minmatar Sebiestor

Last Active8d ago
BirthdaySep 11, 2024 (2 years old)
Next BirthdaySep 11, 2027 (310 days)

Combat

Kills5

Losses15

Efficiency25%

Danger Ratio87%

ISK

Destroyed420.83m

Lost9.32b

ISK Efficiency4%

Balance-8901950370

Solo

Solo Kills1

Solo Ratio20%

Final Blows1

Combat Points5

Other

NPC Losses2

NPC Loss Ratio13%

Avg Kills/Day0.01

ActivityInactive

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Ship ClassesLoading…

Bio

Eve Online from new player's perspective


-4 different exits from Jita area are being gatecamped by 4 different groups. Instead of meeting each other to have some fun fights, all groups stay on their own gate.

-A fleet of 7 people from side Y are chasing one solo newbro from side X. Meanwhile a fleet of 7 people from side X are chasing some solodude from side Y. Neither group wants to meet up. They continue looking for "fights" that are 100% winnable.



Any PvPer who has had one close fight 1v1 or smallgang, win or lose, knows the feeling. The adrenaline, the excitement. Anyone in their right mind who has experienced that feeling, knows it is objectively more fun than to gatecamp or blob soloplayers. Yet most Eve players CHOOSE the blobbing/gatecamping. Instead of making the choice to have more fun, more challenging fights, more excitement, they choose the other option.

Endless years of gatecamping/blobbing for that green killboard on some external site(zkill) - cause having that green killboard seems to be more important for most Eve players than to actually go out there, take risks, have challenging and fun fights.

That is Eve Online in a nutshell. The game is fucking awsome, the players in it are mostly trash, who dont realise they are sucking the fun out of this game for themselves and the other party. (с)Plebowski

Dashboard

Stats

Kills0

Losses3

Efficiency0%

ISK Destroyed0

ISK Lost9.16b

ISK Efficiency0%

Solo Kills0

Solo Losses0

NPC Losses0

Blob Factor0

Active TimezoneUSTZ

Final Blows0

Points0

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