Jul 20, 2024(2y)
Jul 20, 2027(357d)
Combat
Kills38
Losses40
Efficiency49%
ISK
Destroyed3.24b
Lost1.91b
ISK Eff.63%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points38
Other
NPC Losses6
NPC Loss Ratio15%
Avg Kills/Day0.05
ActivityInactive
Nothing in the last 7d
Bio
VMain Damage types:

Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1

Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM

Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0

Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter

**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red

Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -