1d ago
Mar 11, 2020(6y)
Mar 11, 2027(153d)
Combat
Kills363
Losses365
Efficiency50%
ISK
Destroyed181.95b
Lost43.83b
ISK Eff.81%
Solo
Solo Kills7
Solo Ratio2%
Final Blows33
Combat Points329
Other
NPC Losses71
NPC Loss Ratio19%
Avg Kills/Day0.15
ActivityMedium
Last Active
1d ago
Birthday
Mar 11, 2020 (6 years old)
Next Birthday
Mar 11, 2027 (153 days)
Combat
Kills363
Losses365
Efficiency50%
Danger Ratio81%
ISK
Destroyed181.95b
Lost43.83b
ISK Efficiency81%
Balance+138.12b
Solo
Solo Kills7
Solo Ratio2%
Final Blows33
Combat Points329
Other
NPC Losses71
NPC Loss Ratio19%
Avg Kills/Day0.15
ActivityMedium
Bio
Main Damage types
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Triglavian - Explosive / Thermal
Drone
Sleepers Omni
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow / Cluster .. 2 Hideaway / Colection .. 3 Refuge / Assembly .. 4 Rally Point / Gathering.. 5 Den / Survaillance ..6 Yard / Menagerie .. 7 Port / Herd .. 8 Hub / Squad .. 9 Haven / Patrol .. 10 Sanctum / Hord
DED
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Triglavian - Explosive / Thermal
Drone
Sleepers Omni
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Anom difficulty, easiest to hardest-
1 Burrow / Cluster .. 2 Hideaway / Colection .. 3 Refuge / Assembly .. 4 Rally Point / Gathering.. 5 Den / Survaillance ..6 Yard / Menagerie .. 7 Port / Herd .. 8 Hub / Squad .. 9 Haven / Patrol .. 10 Sanctum / Hord
DED
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Dashboard
Stats
Kills20
Losses11
Efficiency65%
ISK Destroyed1.92b
ISK Lost1.13b
ISK Efficiency63%
Solo Kills2
Solo Losses6
NPC Losses1
Blob Factor21.15
Active TimezoneEUTZ
Final Blows5
Points8
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleFleet (20 kills)
Solo 10% Small 5% Mid 30% Fleet 50% Blob 5%
Avg Fleet: 21.2 Bait (4x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners