Arcaine Saisima
1d ago
Sep 20, 2019(7y)
Sep 20, 2027(343d)
Combat
Kills3,571
Losses397
Efficiency90%
ISK
Destroyed3.74t
Lost38.23b
ISK Eff.99%
Solo
Solo Kills41
Solo Ratio1%
Final Blows202
Combat Points3,022
Other
NPC Losses34
NPC Loss Ratio9%
Avg Kills/Day1.39
ActivityHigh
Arcaine Saisima
Last Active
1d ago
Birthday
Sep 20, 2019 (7 years old)
Next Birthday
Sep 20, 2027 (343 days)
Combat
Kills3,571
Losses397
Efficiency90%
Danger Ratio91%
ISK
Destroyed3.74t
Lost38.23b
ISK Efficiency99%
Balance+3.71t
Solo
Solo Kills41
Solo Ratio1%
Final Blows202
Combat Points3,022
Other
NPC Losses34
NPC Loss Ratio9%
Avg Kills/Day1.39
ActivityHigh
Bio
Such a stupid act. Sometimes heroics revolted him; they seemed like an insult to the soldier who weighed the risks of the situation and made calm, cunning decisions based on experience and imagination, the sort of unshowy soldiering that didn’t win medals but wars.
In all human societies we have ever reviewed, in every age and every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this simple fact; there is never a scarcity of idiots.
“So basically you're sticking around to watch us all fuck up?"
"Yes. It's one of life's few guaranteed constants.”
“One hundred idiots make idiotic plans and carry them out. All but one justly fail. The hundredth idiot, whose plan succeeded through pure luck, is immediately convinced they're a genius.”
“One should never regret one's excesses, only one's failures of nerve.”
“Empathize with stupidity and you’re halfway to thinking like an idiot.”
All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of its rules.
There's an old saying that the soup of life is salty enough without adding tears to it.
― Iain M. Banks
In all human societies we have ever reviewed, in every age and every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this simple fact; there is never a scarcity of idiots.
“So basically you're sticking around to watch us all fuck up?"
"Yes. It's one of life's few guaranteed constants.”
“One hundred idiots make idiotic plans and carry them out. All but one justly fail. The hundredth idiot, whose plan succeeded through pure luck, is immediately convinced they're a genius.”
“One should never regret one's excesses, only one's failures of nerve.”
“Empathize with stupidity and you’re halfway to thinking like an idiot.”
All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of its rules.
There's an old saying that the soup of life is salty enough without adding tears to it.
― Iain M. Banks
Dashboard
Stats
Kills119
Losses3
Efficiency98%
ISK Destroyed15.05b
ISK Lost35.05m
ISK Efficiency100%
Solo Kills0
Solo Losses2
NPC Losses0
Blob Factor54.78
Active TimezoneEUTZ
Final Blows4
Points8
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleFleet (119 kills)
Mid 5% Fleet 55% Blob 39%
Avg Fleet: 54.8 FC: Medium Bait (3x) Awox: 5 kills
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners