Clarity Hawkmoth
Jul 8, 2019
Nov 13, 2017(8y)
Nov 13, 2026(158d)
Combat
Kills48
Losses60
Efficiency44%
ISK
Destroyed5.42b
Lost7.07b
ISK Eff.43%
Solo
Solo Kills2
Solo Ratio4%
Final Blows7
Points48
Other
NPC Losses6
NPC Loss Ratio10%
Avg Kills/Day0.02
ActivityInactive
Clarity Hawkmoth
Last Active
Jul 8, 2019
Birthday
Nov 13, 2017 (8 years old)
Next Birthday
Nov 13, 2026 (158 days)
Combat
Kills48
Losses60
Efficiency44%
Danger Ratio90%
ISK
Destroyed5.42b
Lost7.07b
ISK Efficiency43%
Balance-1650671505
Solo
Solo Kills2
Solo Ratio4%
Final Blows7
Points48
Other
NPC Losses6
NPC Loss Ratio10%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
ww-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Hardeners to use (primary/secondary):
Angels - Expl/Kin
Amarr Navy - EM/Therm
Blood Raiders - EM/Therm
Caldari Navy - Therm/Kin
Gallente Navy - Kin/Therm
Guristas - Kin/Therm
Khanid - Therm/EM (other damage types often mixed in)
Mercenary - EM/Therm (Kin missiles)
Mordus - Kin/Therm
Odamian - Kin/Therm
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all types, no focus
Sansha - EM/Therm
Serpentis - Kin/Therm
1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
Main damage types used against these rats:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khanid (Amarr) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Mercenary - Thermal
* Amarr Navy - Thermal
30 minutes for the Small Asteroid Cluster
1 hour for the Medium Asteroid Cluster
2 hours for the Large Asteroid Cluster variants
4 hours for the Enormous Asteroid Cluster variants
5 hours for the Colossal Asteroid Cluster variants
Wormhole Classes
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Frigate Wormholes
Class 1 E004
Class 2 L005
Class 3 Z006
Class 4 M001
Class 5 C008
Class 6 G008
Null Sec Q003
Known Space Destinations
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Hardeners to use (primary/secondary):
Angels - Expl/Kin
Amarr Navy - EM/Therm
Blood Raiders - EM/Therm
Caldari Navy - Therm/Kin
Gallente Navy - Kin/Therm
Guristas - Kin/Therm
Khanid - Therm/EM (other damage types often mixed in)
Mercenary - EM/Therm (Kin missiles)
Mordus - Kin/Therm
Odamian - Kin/Therm
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all types, no focus
Sansha - EM/Therm
Serpentis - Kin/Therm
1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
Main damage types used against these rats:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khanid (Amarr) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Mercenary - Thermal
* Amarr Navy - Thermal
30 minutes for the Small Asteroid Cluster
1 hour for the Medium Asteroid Cluster
2 hours for the Large Asteroid Cluster variants
4 hours for the Enormous Asteroid Cluster variants
5 hours for the Colossal Asteroid Cluster variants
Wormhole Classes
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Frigate Wormholes
Class 1 E004
Class 2 L005
Class 3 Z006
Class 4 M001
Class 5 C008
Class 6 G008
Null Sec Q003
Known Space Destinations
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -