Light Mainn
1d ago
Apr 7, 2017(9y)
Apr 7, 2027(196d)
Combat
Kills4
Losses15
Efficiency21%
ISK
Destroyed25.32m
Lost3.84b
ISK Eff.1%
Solo
Solo Kills4
Solo Ratio100%
Final Blows4
Combat Points4
Other
NPC Losses3
NPC Loss Ratio20%
Avg Kills/Day0.00
ActivityLow
Light Mainn
Last Active
1d ago
Birthday
Apr 7, 2017 (9 years old)
Next Birthday
Apr 7, 2027 (196 days)
Combat
Kills4
Losses15
Efficiency21%
Danger Ratio80%
ISK
Destroyed25.32m
Lost3.84b
ISK Efficiency1%
Balance-3811262970
Solo
Solo Kills4
Solo Ratio100%
Final Blows4
Combat Points4
Other
NPC Losses3
NPC Loss Ratio20%
Avg Kills/Day0.00
ActivityLow
Bio
Respects NRDS
NOTE TO SELF
************ Damage types *************
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive (weak aganist Thermal)
***** Radar Types *****
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
~Module Stacking Effectiveness~
1st=100%
2nd=86.912%
3rd=57.104%
4th=28.247%
~Weapons~
Angel Cartel: Explosive/Kinetic/Thermal
Blood Raiders: EM/Thermal
Guristas: Kinetic/Thermal
Sansha: EM/Thermal
Serpentis: Thermal/Kinetic
Mordus: Everything
~Armor~
Angel Cartel: EM(shields), Explosive(Armor)or Thermal
Blood Raiders: Thermal
Guristas: EM(shields), Explosive(Armor), Kinetic/Thermal
Sansha: Thermal
Serpentis: Thermal
Mordus: EM(shield), Explosive(Armor)
~Sensors~
Amarr: Radar
Caldari: Gravimetric
Gallente: Magnetometric
Minmatar: Ladar
NOTE TO SELF
************ Damage types *************
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive (weak aganist Thermal)
***** Radar Types *****
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
~Module Stacking Effectiveness~
1st=100%
2nd=86.912%
3rd=57.104%
4th=28.247%
~Weapons~
Angel Cartel: Explosive/Kinetic/Thermal
Blood Raiders: EM/Thermal
Guristas: Kinetic/Thermal
Sansha: EM/Thermal
Serpentis: Thermal/Kinetic
Mordus: Everything
~Armor~
Angel Cartel: EM(shields), Explosive(Armor)or Thermal
Blood Raiders: Thermal
Guristas: EM(shields), Explosive(Armor), Kinetic/Thermal
Sansha: Thermal
Serpentis: Thermal
Mordus: EM(shield), Explosive(Armor)
~Sensors~
Amarr: Radar
Caldari: Gravimetric
Gallente: Magnetometric
Minmatar: Ladar
Dashboard
Stats
Kills1
Losses8
Efficiency11%
ISK Destroyed13.09m
ISK Lost541.72m
ISK Efficiency2%
Solo Kills1
Solo Losses6
NPC Losses3
Blob Factor1
Active TimezoneUSTZ
Final Blows1
Points1
Activity Heat Map (EVE Time)
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Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSolo (1 kills)
Solo 100%
Avg Fleet: 1
Typically Flies