Republic Fleet Bastion Module
Faction Siege ModulesRepublic Fleet Bastion Module — Faction Siege Module (Module) — EVE Online item
An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
Rapid Heavy Missile Launchers are not affected by bastion modules.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
Rapid Heavy Missile Launchers are not affected by bastion modules.
Jita Price2.17bISK
90d Avg1.70bISK
Volume200m³
Base Price5.00mISK
All Regions price history
Daily traded price, corrected when EVERef republishes historical data.
Sellers (17)
| Location | ||||
|---|---|---|---|---|
| 1 | 2,000,000,000 | Amamake - 5 times nearly AT winners (0.4) | 1 | 57d 8h |
| 1 | 2,110,000,000 | Hek VIII - Moon 12 - Boundless Creation Factory (0.8) | 1 | 57d 5h |
| 1 | 2,210,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 6d 22h |
| 1 | 2,220,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 89d 3h |
| 1 | 2,235,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 89d 2h |
| 1 | 2,270,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 88d 21h |
| 1 | 2,275,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 88d 21h |
| 1 | 2,291,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 88d 3h |
| 1 | 2,306,000,000 | Rens VI - Moon 8 - Brutor Tribe Treasury (0.9) | 1 | 89d 9h |
| 1 | 2,308,000,000 | Rens VI - Moon 8 - Brutor Tribe Treasury (0.9) | 1 | 89d 1h |
| 1 | 2,319,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 87d 0h |
| 2 | 2,320,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 85d 20h |
| 1 | 2,399,000,000 | Rens VI - Moon 8 - Brutor Tribe Treasury (0.9) | 1 | 66d 14h |
| 1 | 2,406,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 85d 1h |
| 1 | 2,688,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 25d 11h |
| 1 | 2,688,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 25d 11h |
| 1 | 2,850,000,000 | Amarr VIII - Emperor Family Academy (0.9) | 1 | 89d 16h |
Buyers (37)
| Location | ||||
|---|---|---|---|---|
| 1 | 1,874,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 22h |
| 1 | 1,872,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 6d 21h |
| 1 | 1,871,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 13d 21h |
| 1 | 1,859,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 18h |
| 1 | 1,851,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 15h |
| 1 | 1,850,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 9h |
| 1 | 1,840,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 9h |
| 1 | 1,830,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 89d 9h |
| 1 | 1,800,000,000 | Hek - IChooseYou Market and Industry (0.8) | 1 | 88d 7h |
| 1 | 1,774,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 81d 9h |
| 1 | 1,714,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 79d 22h |
| 1 | 1,712,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 79d 17h |
| 1 | 1,700,000,000 | Ashab - Amarr Mk2 CHEAPEST Market (0.9) | 1 | 88d 7h |
| 2 | 1,620,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 78d 2h |
| 1 | 1,607,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 77d 5h |
| 1 | 1,601,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 74d 11h |
| 5 | 1,492,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 67d 8h |
| 1 | 1,305,000,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 59d 17h |
| 1 | 1,271,000,000 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 47d 1h |
| 1 | 1,050,000,000 | Dodixie IX - Moon 20 - Federation Navy Assembly Plant (0.9) | 1 | 85d 13h |
| 1 | 1,000,000,000 | Hek - 0% MARKET Fuelled for 12m (0.8) | 1 | 18d 11h |
| 1 | 1,000,000,000 | Botane - Cheapest Market BE SMART (0.9) | 1 | 21d 8h |
| 1 | 923,300,000 | Amarr VIII - Emperor Family Academy (0.9) | 1 | 62d 10h |
| 1 | 923,200,000 | Amarr VIII - Emperor Family Academy (0.9) | 1 | 45d 13h |
| 1 | 176,500,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 75d 21h |
| 3 | 99,720,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 26d 9h |
| 3 | 1,604,000 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 56d 2h |
| 3 | 1,565,000 | Ignoitton - Svarog Production Center (0.4) | 1 | 86d 8h |
| 5 | 1,381,000 | Ardar V - Moon 2 - Republic Fleet Logistic Support (0.4) | 1 | 60d 17h |
| 3 | 1,167,000 | Fihrneh VI - Moon 1 - Royal Amarr Institute School (0.1) | 1 | 75d 4h |
| 100 | 100 | Faswiba IX - Moon 1 - Inherent Implants Biotech Production (0.4) | 1 | 31d 6h |
| 8 | 1.67 | Aldranette IX - Moon 1 - FedMart Warehouse (0.4) | 1 | 4d 13h |
| 100,000 | 1 | Duripant VII - AIR Laboratories School (0.9) | 1 | 4d 4h |
| 1 | 1 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 73d 23h |
| 100,000 | 1 | Amsen VI - AIR Laboratories School (0.9) | 1 | 77d 3h |
| 1 | 1 | Perimeter - 0.0% Neutral States Market HQ (0.9) | 1 | 86d 17h |
| 100,000 | 0.01 | Jita IV - Moon 4 - Caldari Navy Assembly Plant (0.9) | 1 | 50d 0h |