Caradoc Industries [CARAI] Closed

Members0
FoundedSep 4, 2018 (8 years)
Tax Rate 5% · 5% LP

Combat

Kills1

Losses2

Efficiency33%

Danger Ratio100%

ISK

Destroyed3.1k

Lost3.1k

ISK Efficiency50%

Balance+4

Activity

Solo Kills1

Final Blows1

Combat Points1

Members0

Last 90 Days

Kills0

Losses0

ISK Destroyed0

ISK Lost0

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Bio

We're looking for new members who align with our Mission, interests and values:


Adult - We're largely 35+ adults who enjoy the complexity of the game, and building dreams, not destroying them;
Mature - 'Harvesting Tears', smacktalk, Piracy, abuse, racism/sexism/homophobia are never tolerated;
Collaborative - We help each other and our allies to grow, build, learn, and (since it's Eve) survive;
Fun - We see Eve as a game, a distraction, an amusement and entertainment, not a job or obligation;
Ambitious - We've got a plan - big plans and, be generous, be the kind of human you wish there were more of;
Established - Capsuleers with 10m+ skill points (about a half a year's worth of play);
Compatible - Industrialist (mining/manufacturing/research/invention) or Combat (to protect the rest of us!);


We're particularly looking for Mining Directors, Jump Freight capable pilots, and a seasoned Fleet Commander or two to build our Corp's Combat Air Patrol and Advance Scout Wings.

Who Are We?

We're an adult, low-stress industrial Corp newly based in a 0.5 Security System looking for new Members who are interested in mining, building, markets and camaraderie. We're small, but well-established (10+ years in game experience and knowledge) in an excellent location in Empire Space (an area of the galaxy that can't be conquered by large Alliances). No expectations or requirements for game play - we're real people with real lives and won't pressure anyone to be online or logged in.

We offer a variety of infrastructure, support and benefits:


Established - Access to/good standings with local neighbours in the system and constellation;
Supported - Docking rights at five structures in-system), Cloning, Manufacturing, and Reprocessing locally;
Resourced - Seven asteroid belts, and an ice-belt in-system (including Arkanor, Bistot, Crokite and Mercoxit);


Serious - Orca and other key industrial resources 'in-house' and available;


We're primarily active in the European timezones, English-speaking but friendly to non-native speakers, and actively want players who are new to null-sec (as we were!)

What to Do

If this appeals to you, and you'd like to learn more, join our public channel for an initial chat: Caradoc Public

Direct applications - without having spoken to one of our existing Members in the Corp Chat Channel - will have a lower priority for consideration.

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