The Immortal Heroes [THEIH] Closed
Members0
FoundedJan 1, 2016 (10 years)
Tax Rate 2% · 2.5% LP
Combat
Kills1
Losses3
Efficiency25%
Danger Ratio100%
ISK
Destroyed0
Lost16.34m
ISK Efficiency0%
Balance-16341645
Activity
Solo Kills0
Final Blows0
Combat Points1
Members0
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
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Bio
New corporation
Current plans: PvE/exploration, training newer pilots into the EVE experience
Future plans: mercenary warfare, low/null exploration/PvE, Incursions
Not planned: sov, permanent low/null/WH residence
2.5% tax rate. Taxes go *only* to providing the corporation with more benefits (offices, hangars, helping pilots get into better ships, etc)
3 strikes system: 3 unjustifiable losses on the faction's killboard = kicked from corp.
Working on establishing an independent (out-of-alliance; unaffected by wars) industry corporation with some friends near our space. This will give us an easy way to get consumables like ammo, drones, and easily destroyable ships like Catalysts.
MISSION RUNNERS MAY NOT DO MISSIONS THAT RUIN ANY NON-PIRATE FACTION'S STANDINGS! THIS INCLUDES MISSIONS THAT TARGET MINOR NON-PIRATE FACTIONS! SANSHA / BLOOD RAIDER / DRONES / SERPENTIS / ANGEL CARTEL / MERCS ONLY!
Teamspeak will come eventually!
PvP-wise TIH will ally with other wardecced corporations for a fee. This will often mean participating in large fleet battles with giant alliances, but usually we'll be protecting industrial corporations from gate campers at the major trade hubs.
This means we will frequently be at war with CODE, Marmite, Complaints Department, and similar alliances.
Placeholder description; will put more in later.
Current plans: PvE/exploration, training newer pilots into the EVE experience
Future plans: mercenary warfare, low/null exploration/PvE, Incursions
Not planned: sov, permanent low/null/WH residence
2.5% tax rate. Taxes go *only* to providing the corporation with more benefits (offices, hangars, helping pilots get into better ships, etc)
3 strikes system: 3 unjustifiable losses on the faction's killboard = kicked from corp.
Working on establishing an independent (out-of-alliance; unaffected by wars) industry corporation with some friends near our space. This will give us an easy way to get consumables like ammo, drones, and easily destroyable ships like Catalysts.
MISSION RUNNERS MAY NOT DO MISSIONS THAT RUIN ANY NON-PIRATE FACTION'S STANDINGS! THIS INCLUDES MISSIONS THAT TARGET MINOR NON-PIRATE FACTIONS! SANSHA / BLOOD RAIDER / DRONES / SERPENTIS / ANGEL CARTEL / MERCS ONLY!
Teamspeak will come eventually!
PvP-wise TIH will ally with other wardecced corporations for a fee. This will often mean participating in large fleet battles with giant alliances, but usually we'll be protecting industrial corporations from gate campers at the major trade hubs.
This means we will frequently be at war with CODE, Marmite, Complaints Department, and similar alliances.
Placeholder description; will put more in later.
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