Lord's Rust Removal [L-R-R]
1 members
Jul 26, 2013(13y)
5% tax· 5.2% LP
Combat
Kills190
Losses409
Efficiency32%
Danger Ratio96%
ISK
Destroyed7.40b
Lost18.78b
ISK Eff.28%
Balance-11371943112
Activity
Solo Kills80
Final Blows126
Combat Points190
Members1
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Lord's Rust Removal [L-R-R]
Members
1
Founded
Jul 26, 2013 (13 years)
Tax Rate
5% · 5.2% LP
Combat
Kills190
Losses409
Efficiency32%
Danger Ratio96%
ISK
Destroyed7.40b
Lost18.78b
ISK Efficiency28%
Balance-11371943112
Activity
Solo Kills80
Final Blows126
Combat Points190
Members1
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Nothing in the last 7d
Bio
Stacking penalty mod for Nth module
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated 1st
Crystals:
T1 combat = infinite use (for ships)
T2 combat = average 1000 shots
Faction combat = precisely 4000 shots
T1 mining = average 400 cycles
T2 mining = average 200 cycles
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Hardener total (use decimals) =
NewResistance = OldResistance+[(1-OldResistance)*(HardernerBonus*StackingPenalty)]
ChanceToHit=0.5^((((VelocityAngularTarget*40000)/(WeaponAccuracyScore*SignatureRadiusTarget))^2)+(((Max(0,(DistanceTarget-TurretOptimalRange))/(TurretFalloffRange))^2))
CONCORD apply approximately infinite damage, ECM, webs, neuts, tracking disruption and warp disruption.
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated 1st
Crystals:
T1 combat = infinite use (for ships)
T2 combat = average 1000 shots
Faction combat = precisely 4000 shots
T1 mining = average 400 cycles
T2 mining = average 200 cycles
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Hardener total (use decimals) =
NewResistance = OldResistance+[(1-OldResistance)*(HardernerBonus*StackingPenalty)]
ChanceToHit=0.5^((((VelocityAngularTarget*40000)/(WeaponAccuracyScore*SignatureRadiusTarget))^2)+(((Max(0,(DistanceTarget-TurretOptimalRange))/(TurretFalloffRange))^2))
CONCORD apply approximately infinite damage, ECM, webs, neuts, tracking disruption and warp disruption.
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0