Forkrull Assail [FRKR] Closed

Members0
FoundedFeb 27, 2012 (14 years)
Tax Rate 5% · 5% LP

Combat

Kills1

Losses1

Efficiency50%

Danger Ratio100%

ISK

Destroyed91.27m

Lost91.27m

ISK Efficiency50%

Balance0

Activity

Solo Kills0

Final Blows1

Combat Points1

Members0

Last 90 Days

Kills0

Losses0

ISK Destroyed0

ISK Lost0

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Bio

Public channel: Assail

*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness

*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)


* Mission types *
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66

Hardeners to use
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kinetic (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg

Damage types to use
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM(shield) Explosive(Armor)
Mordus - EM(shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all around
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives(Kine

Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.

snoop 5 au
Fathom 10 au
spook 20 au
ferret 40 au

Quest 4au
Pursuit 2au
comb 1au
sift .5au


Magnetometric = Profession sight (archaeology/salvage)
Radar = Profession site(hacking)
LADAR = gascloud
Gravimetric = asteroid belts
unknown = complex

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