Miners and Marauders [MANMS]

CEO:
Members0
FoundedSep 26, 2010 (16 years)
Tax Rate 10%

Combat

Kills7

Losses29

Efficiency19%

Danger Ratio100%

ISK

Destroyed101.72b

Lost2.08b

ISK Efficiency98%

Balance+99.64b

Activity

Solo Kills2

Final Blows4

Combat Points7

Members0

Last 90 Days

Kills0

Losses0

ISK Destroyed0

ISK Lost0

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Bio

INVITE ONLY!!!!

Our mission is three tiered.

First, to advance personnel through training and watchful mentoring. We take great pride in that we know from many years of dealing with people in the real world, as well as through MMOs that: You can train and make a good player, you can't make a good person." With that in mind, we recruit only the best of personalities, that mesh well with our existing members. All new employees/recruits are trained rigorously, and given many opportunities to prove themselves.

Our second goal is to achieve power through financial affluence. This includes all members, and provides for marketplace training on a higher level, learning how to financially boost and manipulate a resource as the market would demand. We're set on supplying the market for the various demands of the galaxy. We also carry demands of our own, and realize that those demands fuel a greater economy. This understanding sets us well above the learning curve when it comes to buying and selling power.

Our third goal would be trite in saying "To have fun.", as so many other cliche corporations have stated before. Obviously the goal of any game is to have fun, but it is how you play the game that makes it fun. Our aim is to lead a structured, well organized corporation that follows and adheres to the set policies of it's own division. These divisions in themselves manage their own units and have a prospective interest in the corporation. With this organization comes the power to overcome obstacles, by uniting all aspects of traders, industrialists, and well-trained fighters under a common banner

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