Deputy Sheriff

Republic Military School [RMS]

Minmatar Sebiestor

Last ActiveMay 9, 2020
BirthdayOct 25, 2016 (9 years old)
Next BirthdayOct 25, 2026 (3 days)

Combat

Kills437

Losses46

Efficiency90%

Danger Ratio63%

ISK

Destroyed152.54b

Lost4.29b

ISK Efficiency97%

Balance+148.25b

Solo

Solo Kills21

Solo Ratio5%

Final Blows69

Combat Points437

Other

NPC Losses17

NPC Loss Ratio37%

Avg Kills/Day0.12

ActivityInactive

Loading valuable kills…

Ship ClassesLoading…

Bio

▄▌▌▌▒▄ ░ ▐▄███████▌
▐█▄▌ ▐█▌ ▒ ███▀▄████ ░
███▄ ██ ▓▌▐█▌▐████▌▐▓▄
▐██▀▄ ▓█ ▐█▄█ ████▓ █▓██▄▄
▐▄███ ██▒█▄ ██▓ ████▓ ████████▄ ▄
████▌ ██░█▌▐█▓ ████▓ █████████▓
████ █▌▐▄██▓ ▐████ █████████▌
████ ▐█ ████▌░▀▓██▌▐█▀█████▀
████ ▐█ █████ ▓▄▀██ ██▄▀▀
████▌ ▐█ ██████ ████▌▐▓
▐████ █▌▐██████▌▐████▒
███▀ ▄█▀▄████████▄████▌
▀ ▄▀▓██▀▀░▄██████▒████
▄████████████████▌▐███▌
████▀▄████████████▌ ████
████▌▐█████████████▌ ████

.ΞνΞ ΘΠLІΠΞ.


Damage types
--------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal

Core Skills for all Pilots
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: To maximize the power core.
CPU Management 5: To maximize the CPU.
Capacitor Management 5: To maximize the capacitor capacity.
Capacitor Systems Operation 5: To maximize it's recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To maximize hull strength.
Shield Management 5: To maximize shield capacity.
Shield Operation 5: To maximize it's recharge rate.
Hull Upgrades 5: To maximize armor strength

-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn

DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser

Dashboard

Stats

No activity in the selected period

Loading intel…