Ike Orlenard
Jun 21, 2020
Oct 15, 2016(9y)
Oct 15, 2026(134d)
Combat
Kills40
Losses277
Efficiency13%
ISK
Destroyed2.67b
Lost16.72b
ISK Eff.14%
Solo
Solo Kills21
Solo Ratio53%
Final Blows27
Points40
Other
NPC Losses63
NPC Loss Ratio23%
Avg Kills/Day0.01
ActivityInactive
Ike Orlenard
Last Active
Jun 21, 2020
Birthday
Oct 15, 2016 (9 years old)
Next Birthday
Oct 15, 2026 (134 days)
Combat
Kills40
Losses277
Efficiency13%
Danger Ratio77%
ISK
Destroyed2.67b
Lost16.72b
ISK Efficiency14%
Balance-14050490217
Solo
Solo Kills21
Solo Ratio53%
Final Blows27
Points40
Other
NPC Losses63
NPC Loss Ratio23%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
I dont have a problem with them. I mean sure were at war and all. Ive heard mention that by not allowing the Caldari their independence, were hypocrites going against our fundemental beliefs of "individual freedom".
And I kind of agree.
It sucks that this civil war has weakend both empires, and I wish it was resolved. I hate to see dead Gallente sons and daughters, but who are we to tell an entire people how to live their lives? Its exactly this kind of thing that got the Amarr into their dystopian state of affairs.
Besides, you've got to admit, while they may not be as tough and battle ready as our magnificent beasts, the Caldari ships are some of the most beautiful works of art out there!
Breaks my heart to have to destroy so many...
Thats why I like the Guristas. Aside from being a thorn in the side of the Caldari Megacorps, they take the best of both worlds and combine them into magnificent gods of the skies! The beauty of State architechture with the potency and lethality of Gallente genius? Impressive.
There's one good thing about the Caldari; They're not Amarr.
Damage Dealt By
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic / Thermal
Recommended Damage To Use
Guristas - Kinetic & Thermal
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Drones - EM
Gallente - Thermal
Targeting
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Scanning Info
1 AU = 149,000,000 km Grav Site = Roids
3 AU = 447,000,000 km Mag Site = Salvage/Analyzer
7 AU = 1,043,000,000 km Radar Site = Codebreaker/Hacking/Decryptors
48 AU = 7,152,000,000 km Ladar
And I kind of agree.
It sucks that this civil war has weakend both empires, and I wish it was resolved. I hate to see dead Gallente sons and daughters, but who are we to tell an entire people how to live their lives? Its exactly this kind of thing that got the Amarr into their dystopian state of affairs.
Besides, you've got to admit, while they may not be as tough and battle ready as our magnificent beasts, the Caldari ships are some of the most beautiful works of art out there!
Breaks my heart to have to destroy so many...
Thats why I like the Guristas. Aside from being a thorn in the side of the Caldari Megacorps, they take the best of both worlds and combine them into magnificent gods of the skies! The beauty of State architechture with the potency and lethality of Gallente genius? Impressive.
There's one good thing about the Caldari; They're not Amarr.
Damage Dealt By
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic / Thermal
Recommended Damage To Use
Guristas - Kinetic & Thermal
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Drones - EM
Gallente - Thermal
Targeting
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Scanning Info
1 AU = 149,000,000 km Grav Site = Roids
3 AU = 447,000,000 km Mag Site = Salvage/Analyzer
7 AU = 1,043,000,000 km Radar Site = Codebreaker/Hacking/Decryptors
48 AU = 7,152,000,000 km Ladar
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -