May 31, 2026
Sep 11, 2016(9y)
Sep 11, 2026(9d)
Combat
Kills67
Losses96
Efficiency41%
ISK
Destroyed69.97b
Lost2.25b
ISK Eff.97%
Solo
Solo Kills8
Solo Ratio12%
Final Blows13
Combat Points22
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.02
ActivityInactive
Last Active
May 31, 2026
Birthday
Sep 11, 2016 (9 years old)
Next Birthday
Sep 11, 2026 (9 days)
Combat
Kills67
Losses96
Efficiency41%
Danger Ratio97%
ISK
Destroyed69.97b
Lost2.25b
ISK Efficiency97%
Balance+67.71b
Solo
Solo Kills8
Solo Ratio12%
Final Blows13
Combat Points22
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Drones - EM
Class 1 Hideaway or Drone Cluster (easiest)
Class 2 Burrow or Drone Collection
Class 3 Refuge or Drone Gathering
Class 4 Den or Drone Assembly
Class 5 Yard or Drone Surveillance
Class 6 Rally Point or Drone Menagerie
Class 7 Port or Drone Herd
Class 8 Hub or Drone Squad
Class 9 Haven or Drone Patrol
Class 10 Sanctum or drone Horde (hardest)
W/H
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
EXIT HIGH: A641 B274 B449 B520 D792 D845 N110 Q063 S047
EXIT LOW: A239 C140 C391 J244 N290 N944 R051 U210 V898
THERA: F135 F355 L031 M164 T458
EXIT: K162
-------------
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z142
Drifter B735 C414 R259 S877 V928
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Drones - EM
Class 1 Hideaway or Drone Cluster (easiest)
Class 2 Burrow or Drone Collection
Class 3 Refuge or Drone Gathering
Class 4 Den or Drone Assembly
Class 5 Yard or Drone Surveillance
Class 6 Rally Point or Drone Menagerie
Class 7 Port or Drone Herd
Class 8 Hub or Drone Squad
Class 9 Haven or Drone Patrol
Class 10 Sanctum or drone Horde (hardest)
W/H
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
EXIT HIGH: A641 B274 B449 B520 D792 D845 N110 Q063 S047
EXIT LOW: A239 C140 C391 J244 N290 N944 R051 U210 V898
THERA: F135 F355 L031 M164 T458
EXIT: K162
-------------
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z142
Drifter B735 C414 R259 S877 V928
Dashboard
Stats
No activity in the last 90d
Last seen May 2026
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -