Athenys
Feb 7, 2017
Jun 25, 1969(57y)
Jun 25, 2027(306d)
Combat
Kills3
Losses8
Efficiency27%
ISK
Destroyed620.33m
Lost558.83m
ISK Eff.53%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Athenys
Last Active
Feb 7, 2017
Birthday
Jun 25, 1969 (57 years old)
Next Birthday
Jun 25, 2027 (306 days)
Combat
Kills3
Losses8
Efficiency27%
Danger Ratio100%
ISK
Destroyed620.33m
Lost558.83m
ISK Efficiency53%
Balance+61.50m
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
*** Defense ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Offense ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Players with -2.0 or worse attacked in 1.0 systems
Players with -2.5 or worse attacked in 0.9 systems
Players with -3.0 or worse attacked in 0.8 systems
Players with -3.5 or worse attacked in 0.7 systems
Players with -4.0 or worse attacked in 0.6 systems
Players with -4.5 or worse attacked in 0.5 systems
Burrow > Hideaway > Refuge >Den* > Yard** > Rally Point > Port > Hub > Haven > Sanctum (easiest to easy: Hidden > Forsaken > Forlorn)
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Offense ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Players with -2.0 or worse attacked in 1.0 systems
Players with -2.5 or worse attacked in 0.9 systems
Players with -3.0 or worse attacked in 0.8 systems
Players with -3.5 or worse attacked in 0.7 systems
Players with -4.0 or worse attacked in 0.6 systems
Players with -4.5 or worse attacked in 0.5 systems
Burrow > Hideaway > Refuge >Den* > Yard** > Rally Point > Port > Hub > Haven > Sanctum (easiest to easy: Hidden > Forsaken > Forlorn)
Dashboard
Stats
No activity in the last 90d
Last seen Feb 2017
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -