Scott Arthur Aideron
Feb 8, 2026
Dec 30, 2015(10y)
Dec 30, 2026(257d)
Combat
Kills155
Losses219
Efficiency41%
ISK
Destroyed44.97b
Lost32.45b
ISK Eff.58%
Solo
Solo Kills25
Solo Ratio16%
Final Blows34
Points155
Other
NPC Losses36
NPC Loss Ratio16%
Avg Kills/Day0.04
ActivityInactive
Scott Arthur Aideron
Last Active
Feb 8, 2026
Birthday
Dec 30, 2015 (10 years old)
Next Birthday
Dec 30, 2026 (257 days)
Combat
Kills155
Losses219
Efficiency41%
Danger Ratio84%
ISK
Destroyed44.97b
Lost32.45b
ISK Efficiency58%
Balance+12.52b
Solo
Solo Kills25
Solo Ratio16%
Final Blows34
Points155
Other
NPC Losses36
NPC Loss Ratio16%
Avg Kills/Day0.04
ActivityInactive
No data available
Bio
Captain Arthur explores Eve with an open mind looking to expand his horizons of what the world of Eve has to offer!
Wormhole Identification Methods
Look at the wormhole (the fastest way to ID)
Class 1 - Cloudy with diffuse white & black
Class 2 - Cloudy with a bit of black
Class 3 - Cloudy with black and some red
Class 4 - Fiery and defined
Class 5 - Fiery and faded
Class 6 - Fiery and brilliant
Known space - wormholes to known space will have a unique image for each region
Check wormhole Info
-type-
Leads to unknown space - class 1, 2 or 3
Leads to dangerous space - class 4, 5, or 6
Leads to High, Low, Null, Trig(pochven), Thera respectively
-lifespan-
Last a few days - 16 hours or less to collapse(24 rarely)
End of life - less than 4 hours to collapse
Stability reduced - Signifigant number of ships have passed
Critical unstable - Mass is depleted may collapse if entered
-size-
Smallest ships - frigates only
Medium ships - haulers up to cruiser
Larger - up to battleships
Very Large - up to dreads
Check J-space info
Prefix of the system region will corespond with class
A = class 1, B = class 2, and up. G = Thera and K = Drifter space
Wormhole ID names
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
High Sec - A641 B274 B449 B520 D792 D845 N110 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210
Null Sec - C248 E545 K329 K346 Q003 S199 V283 Z060 Z142
Wormhole Identification Methods
Look at the wormhole (the fastest way to ID)
Class 1 - Cloudy with diffuse white & black
Class 2 - Cloudy with a bit of black
Class 3 - Cloudy with black and some red
Class 4 - Fiery and defined
Class 5 - Fiery and faded
Class 6 - Fiery and brilliant
Known space - wormholes to known space will have a unique image for each region
Check wormhole Info
-type-
Leads to unknown space - class 1, 2 or 3
Leads to dangerous space - class 4, 5, or 6
Leads to High, Low, Null, Trig(pochven), Thera respectively
-lifespan-
Last a few days - 16 hours or less to collapse(24 rarely)
End of life - less than 4 hours to collapse
Stability reduced - Signifigant number of ships have passed
Critical unstable - Mass is depleted may collapse if entered
-size-
Smallest ships - frigates only
Medium ships - haulers up to cruiser
Larger - up to battleships
Very Large - up to dreads
Check J-space info
Prefix of the system region will corespond with class
A = class 1, B = class 2, and up. G = Thera and K = Drifter space
Wormhole ID names
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237
High Sec - A641 B274 B449 B520 D792 D845 N110 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210
Null Sec - C248 E545 K329 K346 Q003 S199 V283 Z060 Z142
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost231.83m
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses
Top Fleet Partners