Last ActiveJan 28, 2016
BirthdayDec 5, 2015 (10 years old)
Next BirthdayDec 5, 2026 (41 days)
Combat
Kills27
Losses32
Efficiency46%
Danger Ratio100%
ISK
Destroyed2.18b
Lost1.14b
ISK Efficiency66%
Balance+1.04b
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points27
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
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Bio
Gurista/EoM: 75% kin | 25% therm ☜☆☞︻デ═一
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
****ANOMS*****
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
****ANOMS*****
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
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