Mar 28, 2016
Dec 3, 2015(10y)
Dec 3, 2026(142d)
Combat
Kills0
Losses27
Efficiency0%
ISK
Destroyed0
Lost2.24b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Murphy's Laws of Combat

1 You are not Superman
2 If it's stupid but it works, it isn't stupid
3 Never draw fire unless you are a bait; it irritates everyone around you
4 Odd or conspicuous objects attract fire. Never lurk behind one
5 Large ships are bullet magnets
6 Incoming fire has the right of way
7 Try to look unimportant; the enemy may be low on ammo and not want to waste a volley on you
8 The only thing more accurate than incoming enemy fire is incoming friendly fire
9 If the enemy is in range, so are you
10 There is nothing more satisfying than having someone take a shot at you, and miss
11 Correction, one thing is more satisfying, and is kill that someone
12 One enemy ship is never enough, but two is entirely too many
13 If your attack is going really well, it's an ambush
14 Teamwork is essential; it gives the enemy other people to shoot at
15 Anything you do can get you killed, expecially do nothing
16 Neutrals, aren't

From Richard Malfoy
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -