Jan 31, 2016
Jan 1, 1970(56y)
Jan 1, 2027(113d)
Combat
Kills15
Losses102
Efficiency13%
ISK
Destroyed319.01m
Lost1.04b
ISK Eff.23%
Solo
Solo Kills2
Solo Ratio13%
Final Blows9
Combat Points15
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Damage To Resist
- Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm
- Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm
- Guristas - 2% EM, 1% Exp, 79% Kin, 18% Therm
- Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm
- Sansha - 53% EM, 0% Exp, 0%, Kin, 47% Therm
- Serpentis/ sevens - 0% EM, 0% Exp, 45% Kin, 55% Therm
- Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm
- Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm
- Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm
- Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm
- Mercenaries - All (Therm & Kin are heaviest in lvl 4's)
- Drones - All EoM - Kin=68.76%, Therm=31.24%

Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
EoM - Kinetic & Thermal
Drones - EM
Amarr - Thermal.
Dashboard
Stats

No activity in the last 90d

Last seen Jan 2016

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -