Valerie Oskold
Jun 14, 2020
Sep 21, 2015(10y)
Sep 21, 2026(116d)
Combat
Kills42
Losses53
Efficiency44%
ISK
Destroyed93.00b
Lost1.34b
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points42
Other
NPC Losses11
NPC Loss Ratio21%
Avg Kills/Day0.01
ActivityInactive
Valerie Oskold
Last Active
Jun 14, 2020
Birthday
Sep 21, 2015 (10 years old)
Next Birthday
Sep 21, 2026 (116 days)
Combat
Kills42
Losses53
Efficiency44%
Danger Ratio79%
ISK
Destroyed93.00b
Lost1.34b
ISK Efficiency99%
Balance+91.66b
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points42
Other
NPC Losses11
NPC Loss Ratio21%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
I am a noob and thus mostly unsure of what I'm doing, if you can see anyway for me to improve please send CONSTRUCTIVE criticism.
I can fly all Matari ships (except for Capitals and the JF) as well as all t2 Frigs and the Amarr t3 Destroyer. I can haul, procure, invent, reverse engineer, optimize, manufacture, react and deploy space infrastructure. Feel free to send me a message if you want to fly or need anything.
Due to the scope of New Eden I have trained many general skills allowing me to be self sufficient and somewhat of a jack of all trades. At my roots I'm a Matari pilot from Pator.
First time stumbling 'off world' was when I started as a generalist learning the ropes. I was quickly introduced to exploring, mining, crafting, hauling and some combat. Over many bouts of returning to worldly life I began to develop various specializations. It was not until the Invasion posed an existential threat that I've been consistently 'off world'.
While fighting the hordes of unknown hostiles I had managed to meet unlikely allies, obtain new technology, develop additional combat skills and killed a world-ark. Through a veteran I had been introduced to an ex-coalition turned empire and I thought as an experiment for political philosophy I would join and see how it operated. They taught me how to invent and manufacture T2 ships and modules aswell as haul them under the radar. While flying with the Bergmann I learned how empires were born and fell. Additionally I had my first taste of low sec, accruing my first major loss.
I've been on ice for awhile but now that the triglavians have become common in our space I seek to learn about their strange ways. I've begun associating with the Arataka Research Consortium but still too much remains a mystery.
Coming back to my home after years of absence had rendered me much a stranger in my own land. I have since opted to stay and help create free enterprise rather than continue with the traditionally ruthless forms of market capture I had practiced in Amarr.
Since living in Matari space it has become clear to me that the Tribal nature of our Republic leaves much to be desired, experimental forms of governance must be implemented and tested. We cannot rely on the good nature of our successful to return with donations to our cause, we must have infrasture to benifit from and an ability to buy into it as a collective people.
I can fly all Matari ships (except for Capitals and the JF) as well as all t2 Frigs and the Amarr t3 Destroyer. I can haul, procure, invent, reverse engineer, optimize, manufacture, react and deploy space infrastructure. Feel free to send me a message if you want to fly or need anything.
Due to the scope of New Eden I have trained many general skills allowing me to be self sufficient and somewhat of a jack of all trades. At my roots I'm a Matari pilot from Pator.
First time stumbling 'off world' was when I started as a generalist learning the ropes. I was quickly introduced to exploring, mining, crafting, hauling and some combat. Over many bouts of returning to worldly life I began to develop various specializations. It was not until the Invasion posed an existential threat that I've been consistently 'off world'.
While fighting the hordes of unknown hostiles I had managed to meet unlikely allies, obtain new technology, develop additional combat skills and killed a world-ark. Through a veteran I had been introduced to an ex-coalition turned empire and I thought as an experiment for political philosophy I would join and see how it operated. They taught me how to invent and manufacture T2 ships and modules aswell as haul them under the radar. While flying with the Bergmann I learned how empires were born and fell. Additionally I had my first taste of low sec, accruing my first major loss.
I've been on ice for awhile but now that the triglavians have become common in our space I seek to learn about their strange ways. I've begun associating with the Arataka Research Consortium but still too much remains a mystery.
Coming back to my home after years of absence had rendered me much a stranger in my own land. I have since opted to stay and help create free enterprise rather than continue with the traditionally ruthless forms of market capture I had practiced in Amarr.
Since living in Matari space it has become clear to me that the Tribal nature of our Republic leaves much to be desired, experimental forms of governance must be implemented and tested. We cannot rely on the good nature of our successful to return with donations to our cause, we must have infrasture to benifit from and an ability to buy into it as a collective people.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -