Matthew Jupp
0.22
Feb 9, 2019
Aug 27, 2015(11y)
Aug 27, 2027(350d)
Combat
Kills3
Losses24
Efficiency11%
ISK
Destroyed112.16m
Lost615.99m
ISK Eff.15%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Types of damage to protect from
Amarr Navy - 48EM 33Therm 18Kin
Angel Cartel - 59Exp 19 Kin 11Therm 11EM
Blood Raider - 45EM 43Therm 12Kin
Caldari State - 73Kin 26Therm 2EM
EoM - Thermal / Kinetic
Gallente Navy - 54Therm 44Kin 2EM
Guristas - 84Kin 16Therm
Mercenaries - Thermal / Kinetic
Minmatar Fleet - 52Exp 21EM 19Kin 8Therm
Mordus - 81Kin 16Therm 3EM
Republic Fleet - Explosive / Kinetic / EM
Rogue Drones - 55Exp 19Kin 18Therm 8EM
Sansha's Nation - 60EM 32Therm 8Kin
Serpentis - 62Therm 38Kin
The Seven - All
Thukker Tribe - 79Exp 18Therm 3Kin

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal


Gravimetric — Caldari
Ladar — Minmatar
Magnitometric — Gallente
Radar — Amaarq
Dashboard
Stats

No activity in the last 90d

Last seen Feb 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -