Feb 6, 2020
Jul 31, 2015(11y)
Jul 31, 2027(319d)
Combat
Kills161
Losses75
Efficiency68%
ISK
Destroyed104.25b
Lost10.63b
ISK Eff.91%
Solo
Solo Kills8
Solo Ratio5%
Final Blows23
Combat Points161
Other
NPC Losses3
NPC Loss Ratio4%
Avg Kills/Day0.04
ActivityInactive
Nothing in the last 7d
Bio
I endulge upon the posterior cavity
* Locations *

Gurista rats (caldari type): Pure Blind, Fade, Deklein, Venal, Tenal, Tribute, Branch, Vale of the Silent, Geminate

Angel rats (minmatar type): Curse, Detorid, Wicked Creek, Scalding Pass, Insmother, Cache, Impass, Feythabolis

Blood rats (amarr type): Delve, Period Basis, Querious

Serpentis rats (gallente type): Fountain, Syndicate, Outer Ring, Cloud Ring

Sansha rats (weird type, amarr weaponry): Catch, Providence, Stain, Esoteria, Paragon Soul

* Main Damage Type To Shoot At The Enemy *

NPC THEY DEAL I DEAL

ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)

* Anomalies *

1 Burrow (Easiest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (Hardest)

* Targeting systems *

Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Rada
Dashboard
Stats

No activity in the last 90d

Last seen Feb 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -