Magik Remix Benuse
Gallente Jin-Mei
Last ActiveFeb 6, 2020
BirthdayJul 31, 2015 (11 years old)
Next BirthdayJul 31, 2027 (271 days)
Combat
Kills161
Losses75
Efficiency68%
Danger Ratio96%
ISK
Destroyed104.25b
Lost10.63b
ISK Efficiency91%
Balance+93.62b
Solo
Solo Kills8
Solo Ratio5%
Final Blows23
Combat Points161
Other
NPC Losses3
NPC Loss Ratio4%
Avg Kills/Day0.04
ActivityInactive
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Bio
I endulge upon the posterior cavity
* Locations *
Gurista rats (caldari type): Pure Blind, Fade, Deklein, Venal, Tenal, Tribute, Branch, Vale of the Silent, Geminate
Angel rats (minmatar type): Curse, Detorid, Wicked Creek, Scalding Pass, Insmother, Cache, Impass, Feythabolis
Blood rats (amarr type): Delve, Period Basis, Querious
Serpentis rats (gallente type): Fountain, Syndicate, Outer Ring, Cloud Ring
Sansha rats (weird type, amarr weaponry): Catch, Providence, Stain, Esoteria, Paragon Soul
* Main Damage Type To Shoot At The Enemy *
NPC THEY DEAL I DEAL
ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)
* Anomalies *
1 Burrow (Easiest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (Hardest)
* Targeting systems *
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Rada
* Locations *
Gurista rats (caldari type): Pure Blind, Fade, Deklein, Venal, Tenal, Tribute, Branch, Vale of the Silent, Geminate
Angel rats (minmatar type): Curse, Detorid, Wicked Creek, Scalding Pass, Insmother, Cache, Impass, Feythabolis
Blood rats (amarr type): Delve, Period Basis, Querious
Serpentis rats (gallente type): Fountain, Syndicate, Outer Ring, Cloud Ring
Sansha rats (weird type, amarr weaponry): Catch, Providence, Stain, Esoteria, Paragon Soul
* Main Damage Type To Shoot At The Enemy *
NPC THEY DEAL I DEAL
ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)
* Anomalies *
1 Burrow (Easiest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (Hardest)
* Targeting systems *
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Rada
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