Mar 30, 2016
Jan 1, 1970(56y)
Jan 1, 2027(204d)
Combat
Kills65
Losses25
Efficiency72%
ISK
Destroyed11.68b
Lost5.00b
ISK Eff.70%
Solo
Solo Kills6
Solo Ratio9%
Final Blows21
Points65
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
If you cannot afford to loose it don't fly it!
Podding is a sport.
Anomalie difficulties:(easy to hard) Anomalie Types:
Class 1 = Hideaway (Highsec) 1. no marker (Hello Kitty)
Class 2 = Burrow (Highsec) 2. Hidden (Easy)
Class 3 = Refuge (Highsec) 3. Forsaken (Medium)
Class 4 = Den (Highsec, Lowsec) 4. Forlorn (Hard)
Class 5 = Yard (Lowsec)
Class 6 = Rally Point (Lowsec)
Class 7 = Port (Lowsec)
Class 8 = Hub (Lowsec, 0.0)
Class 9 = Haven (0.0)
Class 10 = Sanctum (0.0)
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -