snafuman ak
Mar 16, 2019
Dec 22, 2014(11y)
Dec 22, 2026(128d)
Combat
Kills81
Losses98
Efficiency45%
ISK
Destroyed15.60b
Lost8.15b
ISK Eff.66%
Solo
Solo Kills4
Solo Ratio5%
Final Blows11
Points81
Other
NPC Losses32
NPC Loss Ratio33%
Avg Kills/Day0.02
ActivityInactive
snafuman ak
Last Active
Mar 16, 2019
Birthday
Dec 22, 2014 (11 years old)
Next Birthday
Dec 22, 2026 (128 days)
Combat
Kills81
Losses98
Efficiency45%
Danger Ratio67%
ISK
Destroyed15.60b
Lost8.15b
ISK Efficiency66%
Balance+7.44b
Solo
Solo Kills4
Solo Ratio5%
Final Blows11
Points81
Other
NPC Losses32
NPC Loss Ratio33%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -