Sep 20, 2018
Dec 22, 2014(11y)
Dec 22, 2026(247d)
Combat
Kills101
Losses100
Efficiency50%
ISK
Destroyed73.34b
Lost10.29b
ISK Eff.88%
Solo
Solo Kills14
Solo Ratio14%
Final Blows31
Points101
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.02
ActivityInactive
Last Active
Sep 20, 2018
Birthday
Dec 22, 2014 (11 years old)
Next Birthday
Dec 22, 2026 (247 days)
Combat
Kills101
Losses100
Efficiency50%
Danger Ratio97%
ISK
Destroyed73.34b
Lost10.29b
ISK Efficiency88%
Balance+63.05b
Solo
Solo Kills14
Solo Ratio14%
Final Blows31
Points101
Other
NPC Losses3
NPC Loss Ratio3%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
WH spawning mechanics...
https://forums.eveonline.com/default.aspx?g=posts&m=4908046#post4908046
#240 - 2014-08-14 09:55:01 UTC
Even with the timer, K162s will never appear unless someone has initiated warp to the other side.
If you don't warp to a wormhole at all, the behavior of that wormhole will not be changing in Hyperion.
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
*** Stacking penalties ***
1 mod 100%
2 mod 86.9%
3 mod 57.1%
4 mod 28.3%
5 mod 10.6%
6 mod 3.0%
https://forums.eveonline.com/default.aspx?g=posts&m=4908046#post4908046
#240 - 2014-08-14 09:55:01 UTC
Even with the timer, K162s will never appear unless someone has initiated warp to the other side.
If you don't warp to a wormhole at all, the behavior of that wormhole will not be changing in Hyperion.
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
*** Stacking penalties ***
1 mod 100%
2 mod 86.9%
3 mod 57.1%
4 mod 28.3%
5 mod 10.6%
6 mod 3.0%
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -