Last ActiveAug 6, 2017
BirthdayDec 10, 2014 (11 years old)
Next BirthdayDec 10, 2026 (31 days)

Combat

Kills20

Losses32

Efficiency38%

Danger Ratio100%

ISK

Destroyed631.21m

Lost315.58m

ISK Efficiency67%

Balance+315.63m

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points20

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio


Engineering - To maximize the power core.
Electronics - To maximize the CPU.
Energy Management - To maximize the capacitor capacity.
Energy Systems Operation - To maximize the rate at which the capacitor recharges.
Energy Grid Upgrades - To reduce the CPU requirements.

*** Railgun/Blaster Progression ***
Blasters - Normal -> Regulated -> Limited -> Anode -> Modal [Electron -> Ion -> Neutron]
Railguns - Normal -> Carbide -> Scout -> Compressed -> Prototype

** Damage types ***
Angel Cartel (Gist, Arch, Dom) - Explosive
Blood Raiders (Corpus, Elder, Dark) - EM/Therm
Caldari Navy - Kinetic
EoM - Kinetic
Guristas (Pith, Fire, Dread) - Kinetic
Mercenary - Thermal
Mordu’s Legion - Thermal/Kinetic
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic
The Syndicate - Kinetic/Thermal
Thukker Tribe - Explosive

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