15d ago
Jun 21, 2014(12y)
Jun 21, 2027(285d)
Combat
Kills168
Losses62
Efficiency73%
ISK
Destroyed17.95b
Lost5.00b
ISK Eff.78%
Solo
Solo Kills79
Solo Ratio47%
Final Blows111
Combat Points197
Other
NPC Losses17
NPC Loss Ratio27%
Avg Kills/Day0.04
ActivityLow
Nothing in the last 7d
Bio
Empire travel restrictions

You are subject to attack by faction navy police (not CONCORD, except in systems where CONCORD holds sovereignty) if your security status is:

<= -2.0 in 1.0 systems
<= -2.5 in 0.9 ''
<= -3.0 in 0.8 ''
<= -3.5 in 0.7 ''
<= -4.0 in 0.6 ''
<= -4.5 in 0.5 ''

If your sec. status is <= -5.0, you are a kill-on-sight target to other players as well (including podding), in all levels of space.

If your faction standing is <= -5.0, that faction's navy police can attack you anywhere in that faction's space.


06/10 - Sansha's Rally Point
07/10 - Sansha Port
08/10 - Sansha Hub, Sansha Forlorn Hub, Sansha Forsaken Rally Point
09/10 - Sansha Forsaken Hub
10/10 - Sansha Sanctum, Sansha Haven
Dashboard
Stats
Kills5
Losses6
Efficiency45%
ISK Destroyed17.29m
ISK Lost62.54m
ISK Efficiency22%
Solo Kills5
Solo Losses5
NPC Losses1
Blob Factor1.2
Active TimezoneUSTZ
Final Blows5
Points34
Activity Heat Map (EVE Time)
00
0
01
1
02
0
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0
04
3
05
1
06
0
07
0
08
0
09
0
10
0
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0
12
0
13
0
14
0
15
0
16
0
17
0
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0
19
0
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0
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0
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0
23
0
Intel Profile
PlaystyleSolo (5 kills)
Solo 80% Small 20%
Avg Fleet: 1.2
Typically Flies
Typically Loses
Targets (Alliances)