Last ActiveSep 12, 2018
BirthdayMay 7, 2014 (12 years old)
Next BirthdayMay 7, 2027 (199 days)
Combat
Kills0
Losses24
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.03b
ISK Efficiency0%
Balance-1034660215
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
Damage Dealt (EM/Therm/Kin/Explos)/Recommended damage dealing
Angel Cartel 7%, 9%, 22%, 62% / Exp - target painters
Blood Raiders 50%, 48%, 2%, 0% / EM - tracking disruptors, neutralizers
Guristas Pirates 2%, 18%, 79%, 1% / Kin - ECM
Mercenaries 9%, 7%, 31%, 50% / Exp, Kin
Mordu's Legion 0%, 30%, 70%, 0% / Kin
Rogue Drones 8%, 33%, 32%, 27% / EM, All
Sansha's Nation 53%, 47%, 0%, 0% / EM - tracking disruptors
Serpentis 0%, 55%, 45%, 0% / Kin - sensor dampeners
EHP:
Mechanics 5 - Max Structure Hitpoints
Hull Upgrades 5 - Max Armor Hitpoints
Shield Management 5 - Max Shield capacity
ENGINEERING:
Power Grid Management 5 - Max Power Output
CPU Management 5 - Max CPU Output
Capacitor Management 5 - Max Capacitor Capacity
Capacitor Systems Operation 5 - Max Capacitor Recharge Rate
Energy Grid Upgrades 5 - Reduce CPU requirements
Shield Operation 5 - Max the rate at which the Shield Recharges
Repair Systems 5 - Be able to operate the
Angel Cartel 7%, 9%, 22%, 62% / Exp - target painters
Blood Raiders 50%, 48%, 2%, 0% / EM - tracking disruptors, neutralizers
Guristas Pirates 2%, 18%, 79%, 1% / Kin - ECM
Mercenaries 9%, 7%, 31%, 50% / Exp, Kin
Mordu's Legion 0%, 30%, 70%, 0% / Kin
Rogue Drones 8%, 33%, 32%, 27% / EM, All
Sansha's Nation 53%, 47%, 0%, 0% / EM - tracking disruptors
Serpentis 0%, 55%, 45%, 0% / Kin - sensor dampeners
EHP:
Mechanics 5 - Max Structure Hitpoints
Hull Upgrades 5 - Max Armor Hitpoints
Shield Management 5 - Max Shield capacity
ENGINEERING:
Power Grid Management 5 - Max Power Output
CPU Management 5 - Max CPU Output
Capacitor Management 5 - Max Capacitor Capacity
Capacitor Systems Operation 5 - Max Capacitor Recharge Rate
Energy Grid Upgrades 5 - Reduce CPU requirements
Shield Operation 5 - Max the rate at which the Shield Recharges
Repair Systems 5 - Be able to operate the
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Stats
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