Willer Darkfire
Mar 16, 2014
Jan 1, 1970(56y)
Jan 1, 2027(112d)
Combat
Kills0
Losses1
Efficiency0%
ISK
Destroyed0
Lost83.30m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Willer Darkfire
Last Active
Mar 16, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (112 days)
Combat
Kills0
Losses1
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost83.30m
ISK Efficiency0%
Balance-83300913
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Lifted and pasted to remind me what the hell to do!
Minimum Ship Skills:
Power Grid Management V: maximize the power core.
CPU Management V: maximize the CPU.
Capacitor Management V: maximize the capacitor capacity.
Capacitor Systems Operation V: maximize the capacitor recharge rate.
Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
Mechanics V: maximize structure hitpoints.
Shield Management V: maximize shield capacity.
Shield Operation V: maximize the shield recharge rate.
Hull Upgrades V: maximize armor hitpoints.
Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.
stolen from Hel Xaphod
https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly
https://wiki.eveonline.com/en/wiki/DED_Complex_List
https://wiki.eveonline.com/en/wiki/Unrated_Complex_List
Minimum Ship Skills:
Power Grid Management V: maximize the power core.
CPU Management V: maximize the CPU.
Capacitor Management V: maximize the capacitor capacity.
Capacitor Systems Operation V: maximize the capacitor recharge rate.
Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
Mechanics V: maximize structure hitpoints.
Shield Management V: maximize shield capacity.
Shield Operation V: maximize the shield recharge rate.
Hull Upgrades V: maximize armor hitpoints.
Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.
stolen from Hel Xaphod
https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly
https://wiki.eveonline.com/en/wiki/DED_Complex_List
https://wiki.eveonline.com/en/wiki/Unrated_Complex_List
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -