Alice Marigold
Nov 25, 2014
Feb 6, 2014(12y)
Feb 6, 2027(240d)
Combat
Kills301
Losses66
Efficiency82%
ISK
Destroyed237.62b
Lost1.48b
ISK Eff.99%
Solo
Solo Kills8
Solo Ratio3%
Final Blows41
Points301
Other
NPC Losses9
NPC Loss Ratio14%
Avg Kills/Day0.07
ActivityInactive
Alice Marigold
Last Active
Nov 25, 2014
Birthday
Feb 6, 2014 (12 years old)
Next Birthday
Feb 6, 2027 (240 days)
Combat
Kills301
Losses66
Efficiency82%
Danger Ratio86%
ISK
Destroyed237.62b
Lost1.48b
ISK Efficiency99%
Balance+236.14b
Solo
Solo Kills8
Solo Ratio3%
Final Blows41
Points301
Other
NPC Losses9
NPC Loss Ratio14%
Avg Kills/Day0.07
ActivityInactive
No data available
Bio
I think Alice is pretty hot. Normally that would be enough, were it not for her appalling lack of personality. More precisely, her personality is my personality. I tell her what to say, where to go, what to train, what to fly, what to fit, who to target. She is nothing without me.
Unfortunately, that doesn't really get me off, so sometimes I like to pretend that Alice actually does have a mind of her own. I might, say, press a button to tell my computer to tell Tranquility to tell Alice to attack rats like a good avatar. But Alice might reckon that attacking rats in a pod is not very wise. I'd have her ignore my orders and warp away as if she were a real person. Then I'd remember the pictures of the otaku pretending that the pictures of anime women printed on their dakimakura were real people with whom they had affectionate relationships and stop.
The Friend Ship
'Empathy'
1 million skill points
Unfortunately, that doesn't really get me off, so sometimes I like to pretend that Alice actually does have a mind of her own. I might, say, press a button to tell my computer to tell Tranquility to tell Alice to attack rats like a good avatar. But Alice might reckon that attacking rats in a pod is not very wise. I'd have her ignore my orders and warp away as if she were a real person. Then I'd remember the pictures of the otaku pretending that the pictures of anime women printed on their dakimakura were real people with whom they had affectionate relationships and stop.
The Friend Ship
'Empathy'
1 million skill points
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -