Last ActiveMar 7, 2015
BirthdayJan 17, 2014 (12 years old)
Next BirthdayJan 17, 2027 (78 days)
Combat
Kills7
Losses22
Efficiency24%
Danger Ratio100%
ISK
Destroyed1.26b
Lost2.55b
ISK Efficiency33%
Balance-1286803942
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Loading valuable kills…
Ship ClassesLoading…
Bio
STACKING PENALITIES
1st mod: 100.000% effectiveness
2nd mod: 86.9119842% effectiveness
3rd mod: 57.1037996% effectiveness
4th mod: 28.2469117% effectiveness
5th mod: 10.5988834% effectiveness
NPC name: Damage Type it uses (Damage to use against it)
* Angel Kinetic/Explosive (Explosive)
* Blood Raiders EM/Thermal (EM)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
An anomaly may be further sub-divided into 3 more categories:
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [middle]
(Faction) Forlorn (anomaly) [hardest]
(Faction) Hideaway
(Faction) Burrow
(Faction) Refuge
(Faction) Den
(Faction) Yard
(Faction) Rally Point
(Faction) Port
(Faction) Hub
(Faction) Haven
(Faction) Sanctum
1st mod: 100.000% effectiveness
2nd mod: 86.9119842% effectiveness
3rd mod: 57.1037996% effectiveness
4th mod: 28.2469117% effectiveness
5th mod: 10.5988834% effectiveness
NPC name: Damage Type it uses (Damage to use against it)
* Angel Kinetic/Explosive (Explosive)
* Blood Raiders EM/Thermal (EM)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
An anomaly may be further sub-divided into 3 more categories:
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [middle]
(Faction) Forlorn (anomaly) [hardest]
(Faction) Hideaway
(Faction) Burrow
(Faction) Refuge
(Faction) Den
(Faction) Yard
(Faction) Rally Point
(Faction) Port
(Faction) Hub
(Faction) Haven
(Faction) Sanctum
Dashboard
Stats
No activity in the selected period
Loading intel…